3ds Max C++ API Reference
|
These are the recognized types of G-Buffer channels. More...
Macros | |
#define | BMM_CHAN_TYPE_UNKNOWN 0 |
#define | BMM_CHAN_TYPE_8 2 |
1 byte per pixel More... | |
#define | BMM_CHAN_TYPE_16 3 |
1 word per pixel More... | |
#define | BMM_CHAN_TYPE_24 8 |
3 bytes per pixel More... | |
#define | BMM_CHAN_TYPE_32 4 |
2 words per pixel More... | |
#define | BMM_CHAN_TYPE_48 5 |
3 words per pixel More... | |
#define | BMM_CHAN_TYPE_64 6 |
4 words per pixel More... | |
#define | BMM_CHAN_TYPE_96 7 |
6 words per pixel More... | |
These are the recognized types of G-Buffer channels.
The types are defined by the number of bits per pixel for the channel.
#define BMM_CHAN_TYPE_UNKNOWN 0 |
#define BMM_CHAN_TYPE_8 2 |
1 byte per pixel
#define BMM_CHAN_TYPE_16 3 |
1 word per pixel
#define BMM_CHAN_TYPE_24 8 |
3 bytes per pixel
#define BMM_CHAN_TYPE_32 4 |
2 words per pixel
#define BMM_CHAN_TYPE_48 5 |
3 words per pixel
#define BMM_CHAN_TYPE_64 6 |
4 words per pixel
#define BMM_CHAN_TYPE_96 7 |
6 words per pixel