3ds Max C++ API Reference
Bitmap Proxy Render Mode

Enumerations

enum  RenderMode { kRenderMode_UseProxies , kRenderMode_UseFullRes_KeepInMemory , kRenderMode_UseFullRes_FlushFromMemory }
 

Detailed Description

Enumeration Type Documentation

◆ RenderMode

enum RenderMode
Enumerator
kRenderMode_UseProxies 

Use proxies for rendering.

kRenderMode_UseFullRes_KeepInMemory 

Do not use proxies for rendering, and keep the full-res image in memory when done rendering.

This option provides high performance as the full-res image does not have to be re-loaded at every render.

kRenderMode_UseFullRes_FlushFromMemory 

Do not use proxies for rendering, but flush the full-res image from memory when done rendering.

This option reduces memory usage as the full-res image is not maintained in memory when not needed. The full-res image has to be re-loaded at every render, though.

5383  {
5394  };
@ kRenderMode_UseProxies
Use proxies for rendering.
Definition: bitmap.h:5385
@ kRenderMode_UseFullRes_FlushFromMemory
Do not use proxies for rendering, but flush the full-res image from memory when done rendering.
Definition: bitmap.h:5393
@ kRenderMode_UseFullRes_KeepInMemory
Do not use proxies for rendering, and keep the full-res image in memory when done rendering.
Definition: bitmap.h:5389