3ds Max C++ API Reference
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#include "maxheap.h"
#include "maxtypes.h"
#include "TabTypes.h"
#include "GraphicsConstants.h"
#include "GraphicsTypes.h"
#include "baseinterface.h"
Classes | |
class | TriStrip |
class | MeshData |
class | WireMeshData |
class | MeshFaceData |
class | IHardwareShader |
class | IVertexShader |
Macros | |
#define | HARDWARE_SHADER_INTERFACE_ID Interface_ID(0x7bbd585b, 0x75bb641c) |
#define | GFX_MAX_COLORS 2 |
Typedefs | |
typedef TriStrip * | TriStripPtr |
typedef Tab< TriStripPtr > | TriStripTab |
#define HARDWARE_SHADER_INTERFACE_ID Interface_ID(0x7bbd585b, 0x75bb641c) |
#define GFX_MAX_COLORS 2 |
typedef TriStrip* TriStripPtr |
typedef Tab<TriStripPtr> TriStripTab |