3ds Max C++ API Reference
ihardwareshader.h File Reference
#include "maxheap.h"
#include "maxtypes.h"
#include "TabTypes.h"
#include "GraphicsConstants.h"
#include "GraphicsTypes.h"
#include "baseinterface.h"

Classes

class  TriStrip
 
class  MeshData
 
class  WireMeshData
 
class  MeshFaceData
 
class  IHardwareShader
 
class  IVertexShader
 

Macros

#define HARDWARE_SHADER_INTERFACE_ID   Interface_ID(0x7bbd585b, 0x75bb641c)
 
#define GFX_MAX_COLORS   2
 

Typedefs

typedef TriStripTriStripPtr
 
typedef Tab< TriStripPtrTriStripTab
 

Macro Definition Documentation

◆ HARDWARE_SHADER_INTERFACE_ID

#define HARDWARE_SHADER_INTERFACE_ID   Interface_ID(0x7bbd585b, 0x75bb641c)

◆ GFX_MAX_COLORS

#define GFX_MAX_COLORS   2

Typedef Documentation

◆ TriStripPtr

◆ TriStripTab