3ds Max C++ API Reference
iskincodes.h File Reference

Macros

#define BONE_LOCK_FLAG   1
 
#define BONE_ABSOLUTE_FLAG   2
 
#define BONE_SPLINE_FLAG   4
 
#define BONE_SPLINECLOSED_FLAG   8
 
#define BONE_DRAW_ENVELOPE_FLAG   16
 
#define BONE_BONE_FLAG   32
 
#define BONE_DEAD_FLAG   64
 

Macro Definition Documentation

◆ BONE_LOCK_FLAG

#define BONE_LOCK_FLAG   1

◆ BONE_ABSOLUTE_FLAG

#define BONE_ABSOLUTE_FLAG   2

◆ BONE_SPLINE_FLAG

#define BONE_SPLINE_FLAG   4

◆ BONE_SPLINECLOSED_FLAG

#define BONE_SPLINECLOSED_FLAG   8

◆ BONE_DRAW_ENVELOPE_FLAG

#define BONE_DRAW_ENVELOPE_FLAG   16

◆ BONE_BONE_FLAG

#define BONE_BONE_FLAG   32

◆ BONE_DEAD_FLAG

#define BONE_DEAD_FLAG   64