3ds Max C++ API Reference
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#include "ClassCfg.h"
Macros | |
#define | def_local_generic(fn, name) virtual Value* fn##_vf(Value** arglist, int arg_count) { ABSTRACT_FUNCTION(_M(#name), this, Value*); } |
#define | def_local_generic_debug_ok(fn, name) virtual Value* fn##_vf(Value** arglist, int arg_count) { ABSTRACT_FUNCTION(_M(#name), this, Value*); } |
#define | use_generic(fn, name) |
#define | use_local_generic(fn, name) |
#define | ABSTRACT_FUNCTION(m, v, t) throw NoMethodError (m, v); return (t)0 |
#define | ABSTRACT_CONVERTER(t, l) throw ConversionError (this, _M(#l)); return (t)0 |
#define | ABSTRACT_WIDENER(a) throw IncompatibleTypes (this, a); return (Value*)&undefined |
#define def_local_generic | ( | fn, | |
name | |||
) | virtual Value* fn##_vf(Value** arglist, int arg_count) { ABSTRACT_FUNCTION(_M(#name), this, Value*); } |
#define def_local_generic_debug_ok | ( | fn, | |
name | |||
) | virtual Value* fn##_vf(Value** arglist, int arg_count) { ABSTRACT_FUNCTION(_M(#name), this, Value*); } |
#define use_generic | ( | fn, | |
name | |||
) |
#define use_local_generic | ( | fn, | |
name | |||
) |
#define ABSTRACT_FUNCTION | ( | m, | |
v, | |||
t | |||
) | throw NoMethodError (m, v); return (t)0 |
#define ABSTRACT_CONVERTER | ( | t, | |
l | |||
) | throw ConversionError (this, _M(#l)); return (t)0 |
#define ABSTRACT_WIDENER | ( | a | ) | throw IncompatibleTypes (this, a); return (Value*)&undefined |