3ds Max C++ API Reference
local_implementations.h File Reference
#include "ClassCfg.h"

Macros

#define def_local_generic(fn, name)    Value* fn##_vf(Value** arglist, int arg_count)
 
#define def_local_generic_debug_ok(fn, name)    Value* fn##_vf(Value** arglist, int arg_count)
 
#define use_local_generic(fn, name)    def_local_generic(fn, name)
 
#define use_generic(fn, name)    Value* fn##_vf(Value** arglist, int arg_count)
 
#define def_name(name)   n_##name = Name::intern(_M(#name));
 

Macro Definition Documentation

◆ def_local_generic

#define def_local_generic (   fn,
  name 
)     Value* fn##_vf(Value** arglist, int arg_count)

◆ def_local_generic_debug_ok

#define def_local_generic_debug_ok (   fn,
  name 
)     Value* fn##_vf(Value** arglist, int arg_count)

◆ use_local_generic

#define use_local_generic (   fn,
  name 
)     def_local_generic(fn, name)

◆ use_generic

#define use_generic (   fn,
  name 
)     Value* fn##_vf(Value** arglist, int arg_count)

◆ def_name

#define def_name (   name)    n_##name = Name::intern(_M(#name));