3ds Max C++ API Reference
|
#include "WindowsDefines.h"
#include "strbasic.h"
#include <windowsx.h>
#include <commctrl.h>
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include <time.h>
#include "buildver.h"
#include "maxtypes.h"
#include "trig.h"
#include "utillib.h"
#include "dllutilities.h"
#include "geomlib.h"
#include "gfxlib.h"
#include "meshlib.h"
#include "patchlib.h"
#include "mnmath.h"
#include "coreexp.h"
#include "winutil.h"
#include "custcont.h"
#include "mouseman.h"
#include "plugin.h"
#include "units.h"
#include "stack.h"
#include "interval.h"
#include "hold.h"
#include "channels.h"
#include "SvCore.h"
#include "animtbl.h"
#include "ref.h"
#include "inode.h"
#include "control.h"
#include "object.h"
#include "objmode.h"
#include "soundobj.h"
#include "iparamb.h"
#include "triobj.h"
#include "patchobj.h"
#include "polyobj.h"
#include "cmdmode.h"
#include "appio.h"
#include "lockid.h"
#include "excllist.h"
#include "DefaultActions.h"
#include "Util/IniUtil.h"
#include "maxapi.h"
#include "ioapi.h"
#include "impapi.h"
#include "impexp.h"
#include "iColorMan.h"