3ds Max C++ API Reference
MaxSDK::DebuggingTools Namespace Reference

Functions

UtilExport void DebugBreak ()
 A method to call a debug break during runtime. More...
 

Function Documentation

◆ DebugBreak()

UtilExport void MaxSDK::DebuggingTools::DebugBreak ( )

A method to call a debug break during runtime.

If called while running a release build, it will throw an exception and generate a Crash Error Report. If called while running a debug build under the debugger, it will pause execution