3ds Max C++ API Reference
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Classes | |
class | ShadowParamDlg |
class | ShadowType |
class | IAreaShadowType |
class | ShadowGenerator |
class | AreaShadowGenerator |
class | AreaShadowSampler |
Macros | |
#define | SHAD_PARALLEL 2 |
#define | SHAD_OMNI 4 |
#define | SHAD_2SIDED 8 |
#define | MIN_SHADOW_MAP_SIZE 1.0f |
#define | MAX_SHADOW_MAP_SIZE 10000.0f |
#define | MIN_SHADOW_BIAS_VALUE 0.0f |
#define | MAX_SHADOW_BIAS_VALUE 10000.0f |
#define | MIN_SHADOW_SAMPLE_RANGE 0.01f |
#define | MAX_SHADOW_SAMPLE_RANGE 50.0f |
#define | AREA_SHADOW_TYPE_INTERFACE_ID Interface_ID(0x68436888, 0x5b5b2ab0) |
#define | TWO_SIDED_SHADOW_DEFAULT FALSE |
Functions | |
CoreExport ShadowType * | NewDefaultShadowMapType () |
CoreExport ShadowType * | NewDefaultRayShadowType () |
#define SHAD_PARALLEL 2 |
#define SHAD_OMNI 4 |
#define SHAD_2SIDED 8 |
#define MIN_SHADOW_MAP_SIZE 1.0f |
#define MAX_SHADOW_MAP_SIZE 10000.0f |
#define MIN_SHADOW_BIAS_VALUE 0.0f |
#define MAX_SHADOW_BIAS_VALUE 10000.0f |
#define MIN_SHADOW_SAMPLE_RANGE 0.01f |
#define MAX_SHADOW_SAMPLE_RANGE 50.0f |
#define AREA_SHADOW_TYPE_INTERFACE_ID Interface_ID(0x68436888, 0x5b5b2ab0) |
#define TWO_SIDED_SHADOW_DEFAULT FALSE |
CoreExport ShadowType* NewDefaultShadowMapType | ( | ) |
CoreExport ShadowType* NewDefaultRayShadowType | ( | ) |