3ds Max C++ API Reference
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#include <iparamb2.h>
Public Member Functions | |
PB2Export void | DeleteThis () |
ParamDef () | |
PB2Export bool | IsAsset () const |
Returns true if the parameter is defined as an asset. More... | |
Public Attributes | |
DWORD | size |
ParamID | ID |
This is the permanent, position independent ID of the parameter. More... | |
const MCHAR * | int_name |
This is a fixed internal name of the parameter. More... | |
const MCHAR * | nonLocalized_name |
This is the fixed non-localized (English) name of the parameter. More... | |
ParamType2 | type |
This is the type of the parameter. More... | |
ULONGLONG | flags |
They are the per-parameter constructor flags (P_ANIMATABLE, P_TRANSIENT, etc.) Normally, the flags are set up as a result of things you specify in the ParamBlockDesc2 constructor and should generally be read-only at runtime. More... | |
StringResID | local_name |
This is the string table resource ID for the localized (sub-anim) name. More... | |
ParamDimension * | dim |
This is the parameter dimension. More... | |
PB2Value | def |
The default value for the parameter. More... | |
PB2Value | ms_def |
This is the default value for MAXScript and the MacroRecorder. More... | |
PB2Value | cur_def |
This is the current 'sticky' default value, used to maintain creation defaults within a session. More... | |
int | description |
This is a one sentence description. More... | |
PB2Value | range_low |
This indicates the low allowable range used in MAXScript validation and spinner setup. More... | |
PB2Value | range_high |
This indicates the high allowable range used in MAXScript validation and spinner setup. More... | |
PBValidator * | validator |
Points to an instance of the validator object. More... | |
PBAccessor * | accessor |
Points to an instance of an accessor object. More... | |
short | tab_size |
If the parameter is a table (Tab<>) this is the initial table size. More... | |
short | ref_no |
This is a block-owner's reference number for non-hosted ReferenceTargets parameters. More... | |
short | subobj_no |
This is a block-owner's SubTex index for Texmap parameters in Mtl owners. More... | |
Class_ID | class_ID |
This is the Class_ID validator for reference targets. More... | |
SClass_ID | sclass_ID |
This is the SClass_ID validator for reference targets (similar to above). More... | |
ControlType2 | ctrl_type |
This is the type of user interface control. More... | |
EditSpinnerType | spin_type |
This is the spinner type if the associated UI control is a spinner. More... | |
int * | ctrl_IDs |
This is the array of control IDs for this parameter. More... | |
short | ctrl_count |
This is the number of controls in the ctrl_IDs array above. More... | |
union { | |
int * val_bits | |
float * val_bits_float | |
}; | |
These are radio button vals or bit numbers for int bits controlled by multiple checkboxes. More... | |
float | scale |
This is the scale given to the ISpinnerControl, as is used in SetupFloatSpinner(), for example. More... | |
int | numSegs |
This is the slider segments count. More... | |
ParamID * | enable_ctrls |
The array of which other parameters have their UI controls automatically enabled by this parameter. More... | |
short | enable_count |
This is the number of parameter IDs in the enable_ctrls array above. More... | |
int | prompt |
The status line prompt string resource ID for various picker buttons. More... | |
int | caption |
The caption string resource ID for open/save file dialogs. More... | |
int | toolTip |
The ToolTip string res ID. More... | |
const MCHAR * | init_file |
The initial filename for open/save file dialogs. More... | |
int | file_types |
The file types string resource ID for open/save file dialogs (in MAXScript type: form) More... | |
Tab< MapID > | maps |
Maps IDs if in a multi-map block (block flag P_MULTIMAP) More... | |
const MCHAR * | dyn_file_types |
A list of file types to be used for Open/Save dialogs. More... | |
MaxSDK::AssetManagement::AssetType | asset_type_id |
parameter type (only for TYPE_FILENAME and TYPE_FILENAME_TAB) More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from MaxHeapOperators | |
static UtilExport void * | operator new (size_t size) |
Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new (size_t size, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new (size_t size, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate arrays of objects. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void | operator delete (void *ptr) |
Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete (void *ptr, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, void *placement_ptr) |
Placement new operator. More... | |
static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
Placement delete operator. More... | |
static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
Allocates memory on a specified alignment boundary. More... | |
static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
Reallocates memory on a specified alignment boundary. More... | |
static UtilExport void | aligned_free (void *ptr) |
Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More... | |
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inline |
PB2Export bool IsAsset | ( | ) | const |
Returns true if the parameter is defined as an asset.
A parameter is considered an asset if it's type if TYPE_FILENAME or TYPE_FILENAME_TAB and is flagged with P_HAS_ASSETTYPE or P_HAS_ASSETTYPENAME.
DWORD size |
ParamID ID |
This is the permanent, position independent ID of the parameter.
const MCHAR* int_name |
This is a fixed internal name of the parameter.
This name is not localized. Internal names are meant to be parsable as identifiers. As such they should begin with an alpha character, have only alphanumerics, and have no spaces, punctuations, etc. The convention for multi-word names is to use studly-caps, eg, paintRadius.
const MCHAR* nonLocalized_name |
This is the fixed non-localized (English) name of the parameter.
This name is used by script engines for SubAnim name resolution for when the script specifies the SubAnim name in English but 3ds Max is running with a non-English language pack. By default, this contains the same pointer as specified by int_name. If the specified internal name is not the same as the English name, the non-localized name should be specified using the p_nonLocalizedName paramtag.
ParamType2 type |
This is the type of the parameter.
See ParamType2.
ULONGLONG flags |
They are the per-parameter constructor flags (P_ANIMATABLE, P_TRANSIENT, etc.) Normally, the flags are set up as a result of things you specify in the ParamBlockDesc2 constructor and should generally be read-only at runtime.
StringResID local_name |
This is the string table resource ID for the localized (sub-anim) name.
ParamDimension* dim |
This is the parameter dimension.
See Class ParamDimension.
PB2Value def |
The default value for the parameter.
PB2Value ms_def |
This is the default value for MAXScript and the MacroRecorder.
PB2Value cur_def |
This is the current 'sticky' default value, used to maintain creation defaults within a session.
int description |
This is a one sentence description.
Use a string resource ID.
PB2Value range_low |
This indicates the low allowable range used in MAXScript validation and spinner setup.
PB2Value range_high |
This indicates the high allowable range used in MAXScript validation and spinner setup.
PBValidator* validator |
Points to an instance of the validator object.
This object has a Validate() method used to check if the parameter is valid.
PBAccessor* accessor |
Points to an instance of an accessor object.
Any parameter in a block can have an accessor callback object that has its Get() or Set() method called whenever the parameter is accessed. This may be used to provide access to dynamically-computed virtual parameters and sometimes to allow parameter-specific processing by the class as the parameter in the block is modified.
short tab_size |
If the parameter is a table (Tab<>) this is the initial table size.
short ref_no |
This is a block-owner's reference number for non-hosted ReferenceTargets parameters.
SClass_ID sclass_ID |
This is the SClass_ID validator for reference targets (similar to above).
ControlType2 ctrl_type |
This is the type of user interface control.
EditSpinnerType spin_type |
This is the spinner type if the associated UI control is a spinner.
One of the following values may be used:
int* ctrl_IDs |
This is the array of control IDs for this parameter.
short ctrl_count |
This is the number of controls in the ctrl_IDs array above.
int* val_bits |
float* val_bits_float |
union { ... } |
These are radio button vals or bit numbers for int bits controlled by multiple checkboxes.
The numbers in the int array are used to indicate which bit to flip in the TYPE_INT parameter depending on the state of the associated (by order) checkbox. This is not yet implemented.
float scale |
This is the scale given to the ISpinnerControl, as is used in SetupFloatSpinner(), for example.
int numSegs |
This is the slider segments count.
ParamID* enable_ctrls |
The array of which other parameters have their UI controls automatically enabled by this parameter.
short enable_count |
This is the number of parameter IDs in the enable_ctrls array above.
int prompt |
The status line prompt string resource ID for various picker buttons.
int caption |
The caption string resource ID for open/save file dialogs.
int toolTip |
The ToolTip string res ID.
const MCHAR* init_file |
The initial filename for open/save file dialogs.
int file_types |
The file types string resource ID for open/save file dialogs (in MAXScript type: form)
const MCHAR* dyn_file_types |
A list of file types to be used for Open/Save dialogs.
MaxSDK::AssetManagement::AssetType asset_type_id |
parameter type (only for TYPE_FILENAME and TYPE_FILENAME_TAB)