3ds Max C++ API Reference
node_get Struct Reference

#include <mxsobjects.h>

Public Attributes

PathNamepath
 
BOOL(* selector )(INode *, int, const void *)
 
const voidsel_arg
 

Member Data Documentation

◆ path

PathName* path

◆ selector

BOOL(* selector) (INode *, int, const void *)

◆ sel_arg

const void* sel_arg