Move polygon components along a surface

You can use the Surface transform constraint to move, rotate, or scale components along the surface of a polygon mesh.

Note: You can also use Make Live to constrain tools to a mesh surface. For example, you can use Make Live to constrain the Quad Draw tool to the mesh you want to retopologize, and then create new topology based on the features of the reference surface. Transform constraints are disabled when Make Live is active. For more information on retopology, see Retopologize a mesh with Quad Draw.

To move components along a surface

  1. Select the component(s) you want to move along the surface.
  2. Double-click a transform tool in the Toolbox.
  3. In the Tool Settings that appear, select Surface from the Transform Constraint drop-down menu.
    Tip: You can also select transform constraints in the Modeling Toolkit window.
  4. Use the tool manipulators to transform the selected component(s).
  5. In the Tool Settings or Modeling Toolkit window, select Off from the Transform Constraint drop-down menu to transform components without a constraint.
    Tip: Middle-click the transform constraint button in the Modeling toolkit to toggle the last selection.

Related topics