The UV Editor has a grid feature that lets you accurately control the position and spacing of UVs when you move, rotate, or scale them.
To... | Do this |
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Show or hide the grid. |
In the UV Editor, click the Toggle Grid button on the toolbar or choose View > Grid (). |
Change the grid. |
In the UV Editor, choose View > Grid > (). For more information, see UV Editor View menu. |
Snap UVs to the grid when moving them. |
Use grid snapping (hold x while moving UVs). |
Change how UVs snap when moved. |
Double-click the Move tool to open its options panel. Use the Retain Component Spacing option to control how UVs snap: When off, all selected UVs will snap to the same point. When on, selected UVs will keep their positions relative to each other as they move. |
Snap UVs to pixels when moved. |
In the UV Editor, click the Toggle Snap to Pixel button in the toolbar, or choose . ()In the options, choose whether snapping is to pixel corners or centers. |
Snap many UVs to the grid at once. |
Select the UVs and then select
() in the UV Toolkit, or
in the menu.
Note: You'll need to make sure the
Grid UVs options'
Grid U and
Grid V values match the number of grid spaces per UV square in order for the UVs to match the grid as shown precisely.
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