The
View tab in the
Blind Data Editor shows the data assigned to the lead component or object for all blind data types defined in your scene.
View the actual blind data values on components
- Select the component or mesh.
- Enter the MEL command
blindDataEditor in the command line or
Script Editor.
The
Blind Data Editor window appears.
- Click the
View tab.
The Name of the key component or object is at the top of the tab, followed by columns indicating the blind data ID, the name of each attribute and its value. If there is no data assigned to the component for a particular template the value is blank.
Visualize blind data with color
- Select the component or mesh.
- Enter the MEL command
blindDataEditor in the command line or
Script Editor.
The
Blind Data Editor window appears.
- Click the
Color/Query tab.
Each row of controls can assign a color to different blind data.
- Turn on the checkbox to the left of a row to activate the row.
- Click the color swatch at the end of the row to edit the color.
- Press the right mouse button in the
Tag/ID field to choose a template.
When the center checkbox is off, the color will simply show on any component that has this blind data template.
- To further refine the display, turn on the center checkbox.
- Do one of the following:
- To show this color for any blind data which match certain values, set the pop-up menu to
Discrete Value and enter values for each attribute.
- To show this color for any blind data within a range of values, set the pop-up menu to
Discrete Range, and enter a range in the form
[low,high] for each attribute.
- To show continuous shading based on blind data values, set the pop-up menu to
Continuous, and for each attribute specify the minimum and maximum values and shades.
- Click the
Apply button at the bottom of the window.
Notes
- Although you can examine multiple types of blind data at one time, you are only allowed one type of
Color/Query action. The possible types are:
- Binary: either the data is assigned or not
- Discrete: either a discrete value or discrete range
- Continuous: use grayscale values for coloring
- Hex: use bit operations on the values
If you have rows with different types, the operation will fail.
Association type and selection type are also important in this regard. If all the rows have templates tied to a particular association, your selection is converted to this selection type. If, however, any of the rows have
Any as the
Association Type, or if the rows do not match (one row’s blind data has
FaceAssociation Type and another’s
Association Type is
Vertex), the selection will not be converted and the components and objects selected are queried or colored in their present state.
- Blind Data false coloring does not show up in lighting mode.
Use Default Lights to see the Blind data false color.