C++ API Reference
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Camera override description. More...
#include <MViewport2Renderer.h>
Public Attributes | |
MDagPath | mCameraPath |
Camera path override. | |
MDagPathArray | mHiddenCameraList |
List of cameras that should not be made visible when rendering. | |
bool | mUseHiddenCameraList |
Whether to use hidden camera list override. | |
bool | mUseProjectionMatrix |
Whether to use the projection matrix override. | |
MMatrix | mProjectionMatrix |
Camera projection matrix override. | |
bool | mUseViewMatrix |
Whether to use the view matrix override. | |
MMatrix | mViewMatrix |
Camera view matrix override. | |
bool | mUseNearClippingPlane |
Whether to use the near clipping plane override. | |
double | mNearClippingPlane |
Near clipping plane override. | |
bool | mUseFarClippingPlane |
Whether to use the far clipping plane override. | |
double | mFarClippingPlane |
Far clipping plane override. | |
Camera override description.
Provides information for specifying a camera override for a render operation.