C++ API Reference
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This is the complete list of members for MPxHardwareShader, including all inherited members.
_forceCache(const MDGContext &) | MPxNode | |
_setMPSafe(bool isMPSafe) | MPxNode | |
addAttribute(const MObject &attr) | MPxNode | static |
addExternalContentForFileAttr(MExternalContentInfoTable &, const MObject &attr) const | MPxNode | |
attributeAffects(const MObject &whenChanges, const MObject &isAffected) | MPxNode | static |
attributeAffects(const MObject &whenChanges, const MObject &isAffected, bool affectsTopology) | MPxNode | static |
caching | MPxNode | static |
className() | MPxHardwareShader | static |
compute(const MPlug &, MDataBlock &) | MPxNode | virtual |
configCache(const MEvaluationNode &, MCacheSchema &) const | MPxNode | virtual |
connectionBroken(const MPlug &, const MPlug &, bool asSrc) | MPxNode | virtual |
connectionMade(const MPlug &, const MPlug &, bool asSrc) | MPxNode | virtual |
copyInternalData(MPxNode *) | MPxNode | virtual |
dependsOn(const MPlug &, const MPlug &, bool &depends) const | MPxNode | virtual |
doNotWrite(MStatus *ReturnStatus=NULL) const | MPxNode | protectedvirtual |
existWithoutInConnections(MStatus *ReturnStatus=NULL) const | MPxNode | virtual |
existWithoutOutConnections(MStatus *ReturnStatus=NULL) const | MPxNode | virtual |
findResource(const MString &name, const MString &shaderPath, MStatus *status=NULL) | MPxHardwareShader | static |
forceCache() | MPxNode | protectedvirtual |
forceCache(const MDGContext &) | MPxNode | protectedvirtual |
frozen | MPxNode | static |
getAvailableImages(const MPxHardwareShader::ShaderContext &context, const MString &uvSetName, MStringArray &imageNames) | MPxHardwareShader | virtual |
getCacheSetup(const MEvaluationNode &, MNodeCacheDisablingInfo &, MNodeCacheSetupInfo &, MObjectArray &) const | MPxNode | virtual |
getExternalContent(MExternalContentInfoTable &table) const | MPxNode | virtual |
getFilesToArchive(bool shortName=false, bool unresolvedName=false, bool markCouldBeImageSequence=false) const | MPxNode | virtual |
getHardwareShaderPtr(MObject &object) | MPxHardwareShader | static |
getInternalValue(const MPlug &, MDataHandle &) | MPxNode | virtual |
getInternalValueInContext(const MPlug &, MDataHandle &, MDGContext &) | MPxNode | virtual |
hasInvalidationRangeTransformation() const | MPxNode | |
inheritAttributesFrom(const MString &parentClassName) | MPxNode | static |
internalArrayCount(const MPlug &) const | MPxNode | virtual |
internalArrayCount(const MPlug &, const MDGContext &) const | MPxNode | virtual |
isAbstractClass() const | MPxNode | virtual |
isHistoricallyInteresting | MPxNode | static |
isPassiveOutput(const MPlug &) const | MPxNode | virtual |
isTrackingTopology() const | MPxNode | virtual |
kAssembly enum value | MPxNode | |
kBlendShape enum value | MPxNode | |
kCameraSetNode enum value | MPxNode | |
kClientDeviceNode enum value | MPxNode | |
kConstraintNode enum value | MPxNode | |
kDefaultScheduling enum value | MPxNode | |
kDeformerNode enum value | MPxNode | |
kDependNode enum value | MPxNode | |
kEmitterNode enum value | MPxNode | |
kFieldNode enum value | MPxNode | |
kFluidEmitterNode enum value | MPxNode | |
kGeometryFilter enum value | MPxNode | |
kGloballySerial enum value | MPxNode | |
kGloballySerialize enum value | MPxNode | |
kHardwareShader enum value | MPxNode | |
kHwShaderNode enum value | MPxNode | |
kIkSolverNode enum value | MPxNode | |
kImagePlaneNode enum value | MPxNode | |
kIsTransparent enum value | MPxHardwareShader | |
kLast enum value | MPxNode | |
kLocatorNode enum value | MPxNode | |
kManipContainer enum value | MPxNode | |
kManipulatorNode enum value | MPxNode | |
kMotionPathNode enum value | MPxNode | |
kNoTransparencyFrontBackCull enum value | MPxHardwareShader | |
kNoTransparencyPolygonSort enum value | MPxHardwareShader | |
kObjectSet enum value | MPxNode | |
kParallel enum value | MPxNode | |
kParticleAttributeMapperNode enum value | MPxNode | |
kSerial enum value | MPxNode | |
kSerialize enum value | MPxNode | |
kSkinCluster enum value | MPxNode | |
kSpringNode enum value | MPxNode | |
kSurfaceShape enum value | MPxNode | |
kThreadedDeviceNode enum value | MPxNode | |
kTransformNode enum value | MPxNode | |
kUntrusted enum value | MPxNode | |
legalConnection(const MPlug &, const MPlug &, bool asSrc, bool &isLegal) const | MPxNode | virtual |
legalDisconnection(const MPlug &, const MPlug &, bool asSrc, bool &isLegal) const | MPxNode | virtual |
message | MPxNode | static |
MPxHardwareShader() | MPxHardwareShader | |
MPxNode() | MPxNode | |
name() const | MPxNode | virtual |
outColor | MPxHardwareShader | static |
outColorB | MPxHardwareShader | static |
outColorG | MPxHardwareShader | static |
outColorR | MPxHardwareShader | static |
passThroughToMany(const MPlug &, MPlugArray &) const | MPxNode | virtual |
passThroughToOne(const MPlug &) const | MPxNode | virtual |
populateRequirements(const MPxHardwareShader::ShaderContext &context, MGeometryRequirementsLegacy &requirements) | MPxHardwareShader | virtual |
postConstructor() | MPxNode | virtual |
postEvaluation(const MDGContext &context, const MEvaluationNode &evaluationNode, PostEvaluationType evalType) | MPxNode | virtual |
preEvaluation(const MDGContext &context, const MEvaluationNode &evaluationNode) | MPxNode | virtual |
profile() | MPxHardwareShader | virtual |
render(MGeometryList &iterator) | MPxHardwareShader | virtual |
renderImage(const MPxHardwareShader::ShaderContext &context, const MString &imageName, floatRegion region, int &imageWidth, int &imageHeight) | MPxHardwareShader | virtual |
renderImage(const MPxHardwareShader::ShaderContext &context, const MString &imageName, floatRegion region, const MPxHardwareShader::RenderParameters ¶meters, int &imageWidth, int &imageHeight) | MPxHardwareShader | virtual |
renderImage(const MPxHardwareShader::ShaderContext &context, MHWRender::MUIDrawManager &uiDrawManager, const MString &imageName, floatRegion region, const MPxHardwareShader::RenderParameters ¶meters, int &imageWidth, int &imageHeight) | MPxHardwareShader | virtual |
renderSwatchImage(MImage &image) | MPxHardwareShader | virtual |
schedulingType() const | MPxNode | virtual |
SchedulingType enum name | MPxNode | |
setDependentsDirty(const MPlug &plug, MPlugArray &plugArray) | MPxNode | virtual |
setDoNotWrite(bool flag) | MPxNode | protectedvirtual |
setExistWithoutInConnections(bool flag) | MPxNode | virtual |
setExistWithoutOutConnections(bool flag) | MPxNode | virtual |
setExternalContent(const MExternalContentLocationTable &) | MPxNode | virtual |
setExternalContentForFileAttr(const MObject &attr, const MExternalContentLocationTable &) | MPxNode | |
setInternalValue(const MPlug &, const MDataHandle &) | MPxNode | virtual |
setInternalValueInContext(const MPlug &, const MDataHandle &, MDGContext &) | MPxNode | virtual |
setMPSafe(bool isMPSafe) | MPxNode | protectedvirtual |
setUniformParameters(const MUniformParameterList ¶meters, bool remapCurrentValues=true, MDagModifier *dagModifier=NULL) | MPxHardwareShader | |
setVaryingParameters(const MVaryingParameterList ¶meters, bool remapCurrentValues=true, MDagModifier *dagModifier=NULL) | MPxHardwareShader | |
shouldSave(const MPlug &, bool &isSaving) | MPxNode | virtual |
state | MPxNode | static |
thisMObject() const | MPxNode | virtual |
transformInvalidationRange(const MPlug &source, const MTimeRange &input) const | MPxNode | virtual |
transparencyOptions() | MPxHardwareShader | virtual |
TransparencyOptions enum name | MPxHardwareShader | |
type() const override | MPxHardwareShader | virtual |
Type enum name | MPxNode | |
typeId() const | MPxNode | virtual |
typeName() const | MPxNode | virtual |
~MPxHardwareShader() override | MPxHardwareShader | |
~MPxNode() | MPxNode | virtual |