C++ API Reference
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Base class for editor creation commands. More...
#include <MPxModelEditorCommand.h>
Public Member Functions | |
MPxModelEditorCommand () | |
Class constructor. | |
virtual | ~MPxModelEditorCommand () |
Class destructor. | |
virtual MStatus | doEditFlags () |
This method is called when the command is called in edit mode. More... | |
virtual MStatus | doQueryFlags () |
This method is called when the command is called in query mode. More... | |
virtual MStatus | appendSyntax () |
This method should be overridden to append syntax to the panel command. More... | |
virtual bool | skipFlagForCreate (const MString &longFlag) |
Returns true if the passed long flag name should be skipped during the creation portion of the command. More... | |
MStatus | setResult (bool result) |
This method should be called when the result of the panel command is a boolean. More... | |
MStatus | setResult (int result) |
This method should be called when the result of the panel command is an integer. More... | |
MStatus | setResult (double result) |
This method should be called when the result of the panel command is a double. More... | |
MStatus | setResult (const MString &result) |
This method should be called when the result of the panel command is a string. More... | |
MStatus | setResult (const MStringArray &result) |
This method should be called when the result of the panel command is a string array. More... | |
MStatus | setResult (const MDoubleArray &result) |
This method should be called when the result of the panel command is a double array. More... | |
MStatus | setResult (const MIntArray &result) |
This method should be called when the result of the panel command is an integer array. More... | |
virtual MString | editorCommandName () const |
Returns the name of editor command. More... | |
virtual MString | editorMenuScriptName () const |
Returns the name of the script that should get executed to construct the menu for the editor. More... | |
virtual MPx3dModelView * | makeModelView (MStatus *ReturnStatus=NULL) |
This method is called when the modelEditor is being created and it can be overriden to allow the user to handle the allocation of the modelView directly. More... | |
MPx3dModelView * | modelView (MStatus *ReturnStatus=NULL) const |
Returns a pointer to the MPx3dModelView created by this command. More... | |
Static Public Member Functions | |
static const char * | className () |
Returns the name of this class. More... | |
Protected Member Functions | |
MSyntax | syntax (MStatus *ReturnStatus=NULL) const |
USE _syntax() IN SCRIPT. More... | |
MArgParser | parser (MStatus *ReturnStatus=NULL) const |
USE _parser() IN SCRIPT. More... | |
Base class for editor creation commands.
MPxModelEditorCommand is the base class for user defined model editor commands. This command gives all of the flags and options of the modelEditor command in addition to any user defined flags or behaviours. When registering this command, use the MFnPlugin::MFnPlugin::registerModelEditorCommand() method. A MPx3dModelView is also required to be used with MPxModelEditorCommand and is specified when the MPxModelEditorCommand is registered.
This method is obsolete. [as of Maya 2022]
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virtual |
This method is called when the command is called in edit mode.
This method should be overridden by panel commands to determine which edit flags are set in conjunction with the argument parser for this command. The argument parser for this command can be obtained by calling the parser method. If the command is called with both the edit flag and the query flag, then the query flag will be ignored.
If the command returns MS::kUnknownParameter, the flag is processed by the parent class.
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virtual |
This method is called when the command is called in query mode.
This method should be overridden by panel commands to determine which query flags are set in conjunction with the argument parser for this command. The argument parser for this command can be obtained by calling the parser method. If the command is called with both the edit flag and the query flag, then the query flag will be ignored.
If the command returns MS::kUnknownParameter, the flag is processed by the parent class.
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virtual |
This method should be overridden to append syntax to the panel command.
The syntax object can be obtained by calling the syntax method. The following flags cannot be used as user-defined flags as they are reserved for edit and query: "-e", "-edit", "-q", "-query".
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virtual |
Returns true if the passed long flag name should be skipped during the creation portion of the command.
[in] | longFlag | The string containing the long flag name. |
MStatus setResult | ( | bool | result | ) |
This method should be called when the result of the panel command is a boolean.
[in] | result | the boolean result |
MStatus setResult | ( | int | result | ) |
This method should be called when the result of the panel command is an integer.
[in] | result | the integer result |
MStatus setResult | ( | double | result | ) |
This method should be called when the result of the panel command is a double.
[in] | result | the double result |
This method should be called when the result of the panel command is a string.
[in] | result | the string result |
MStatus setResult | ( | const MStringArray & | result | ) |
This method should be called when the result of the panel command is a string array.
[in] | result | the string array result |
MStatus setResult | ( | const MDoubleArray & | result | ) |
This method should be called when the result of the panel command is a double array.
[in] | result | the double array result |
This method should be called when the result of the panel command is an integer array.
[in] | result | the integer array result |
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virtual |
Returns the name of editor command.
The user should override this method to return the name of their model editor command. This method is called when the model editor is being created and is used to be able to associate this command's name with that model editor.
Currently this association is used by playblast to call the appropriate plugin model editor command to provide information for the (-cameraSetup) flag. An override for this method and an override for the doQueryFlags() method must be provided to support multiple camera rendering via playblast.
Refer the the documentation on the modelEditor command for further information about the -cameraSetup flag.
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Returns the name of the script that should get executed to construct the menu for the editor.
The script should take a string argument that holds the name of the created editor.
If no script is passed, the created editor will not have a menu.
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This method is called when the modelEditor is being created and it can be overriden to allow the user to handle the allocation of the modelView directly.
Also, as this method exists on MPxModelEditorCommand, the user has direct access to the command line flags in create mode for the command (an example use would be to detect that a -quadbuffer flag was passed on creating the view, and you could then bring up the panel with quadbuffering enabled).
[out] | ReturnStatus | return status |
MPx3dModelView * modelView | ( | MStatus * | ReturnStatus = NULL | ) | const |
Returns a pointer to the MPx3dModelView created by this command.
If the MPx3dModelView was not created, NULL may be returned.
ReturnStatus | return status |
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static |
Returns the name of this class.
USE _syntax() IN SCRIPT.
This method returns the syntax object of this panel command.
The syntax object can be appended to in an overridden version of the appendSyntax method.
[out] | ReturnStatus | return status |
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protected |
USE _parser() IN SCRIPT.
This method returns the argument parser of this panel command.
The argument parser can be used in the overridden versions of doEditFlags and doQueryFlags to determine which flags are set.
[out] | ReturnStatus | return status |