C++ API Reference
MnObject Class Reference

Class for wrapping N cloth objects. More...

#include <MnObject.h>

+ Inheritance diagram for MnObject:

Public Member Functions

 MnObject ()
 Default constructor. More...
 
virtual ~MnObject ()
 The class destructor.
 

Protected Member Functions

void setNObject (TnObject *nObj, bool own)
 Sets the TnObject pointer which this class wraps. More...
 

Detailed Description

Class for wrapping N cloth objects.

This class wraps the internal Maya representation of N cloth objects suitable for use with the Nucleus solver.

Constructor & Destructor Documentation

MnObject ( )

Default constructor.

The instance is set to contain nothing.

Member Function Documentation

void setNObject ( TnObject *  nObj,
bool  own 
)
protected

Sets the TnObject pointer which this class wraps.

If own is true, then the TnObject will be deleted when this class is destroyed.


The documentation for this class was generated from the following files: