Open files from other applications

You can open .3ds, .dae, .dxf, and .obj files using File > Open. MotionBuilder.

The best way to exchange data between MotionBuilder and other applications, such as 3ds Max and Maya, is to use the Send to commands in the application's File menus. See Send objects to Autodesk applications.
Tip: For other applications, export the scene or objects to the FBX file format and then use File > Open in MotionBuilder.

To open a file from other applications:

  1. Select File > Open from the MotionBuilder menu bar.
  2. In the Open File browser, set Files of Type to All Files
  3. Browse to the location of the .3ds, .dae, .dxf, and .obj file you want to open and click Open.
  4. In the Open Options window, disable any elements of the file you do not want to load with the file.
  5. Activate Apply Namespace if you want to prepend a namespace to objects included in the incoming file.
  6. Click Open.

    The file loads in MotionBuilder.

For information about saving a scene file, see Saving scene elements, animation, settings, and takes.

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