Texture Editor (Common Settings)

You can modify texture properties to adjust pattern scale and create complex patterns.

Preview Panel

Any changes in a texture are reflected in the preview swatch. You can drag to enlarge or reduce the size of the preview area.

Appearance

Available for procedural-based textures only. The editing options vary by texture type, and are described separately.

Transforms

Controls the three standard transformations (position, scale, and repeat) used in various textures.

Link Texture Transforms

Select this check box to cause all changes to the Position, Scale, and Repeat settings to affect all other textures that use these settings in the current material.

Position
Controls the coordinates and rotation of the material on a swatch.
  • Offset.
    • Moves the starting point of the map along the X, Y, or Z axis.
    • Rotation. Rotates the map from 0 degrees to 360 degrees. Rotation is not available for spherical and cylindrical mapping.
Scale
Controls the scaling of certain procedural textures.
  • Sample Size. Specifies the vertical or horizontal scaling for textures. This setting is only available on Checker, Gradient, and Tiles textures.
Repeat
Controls the creation and modification of a texture pattern.
  • Horizontal. Adjusts the tiling of the texture along the X axis.
  • Vertical. Adjusts the tiling of the texture along the Y axis.

Select the Tile option to repeat the pattern, within the material. Select the None option to specify that the pattern is not repeated.