To rotate an object numerically
- Select the object you want to rotate in the Scene View. 
 
- Click the Item Tools tab, and slide out the Transform panel. 
 
- Type in numerical values into the manual entry boxes to move the object by the amount entered: 
- Rotation X, Y, Z represent degrees of rotation in the current model unit. 
 
- Transform Center X, Y, Z represent the rotation center point.