The Circular tab on the Multiple Transform dialog applies multiple Rotate transformations to workplanes.
The Circular tab contains the following:
Angle — Enter the angle between elements in the transform. You can also use the slider, or specify the Number of elements to determine the angle.
Angle lock — Use to determine whether the rotation angle is calculated automatically or not.
Radius — Enter the radius of the pattern. You can also use the slider to determine the radius.
Radius lock — Determines whether the rotation radius is defined automatically or not.
Clockwise — Click to rotate the transform clockwise by half of the Angle. Clicking this updates the Offset angle. For example, the original transform:
Click to update the Offset angle to -45 and change it to:
Anticlockwise — Click to rotate the transform counter-clockwise by half of the Angle. Clicking this updates the Offset angle.
Workplane origin — When selected, the active workplane is the origin. If no workplane is active then the global coordinate system is the origin.
Bounding box origin — When selected, the origin is the centre of the bounding box containing all the entities.
Move origin — When selected, you can move the origin graphically by dragging or by entering coordinates using , , or and in the Status bar.
Number — Enter the number of entities in the circular pattern. If the angle lock is , editing this box updates the angle. If the angle lock is , Angle and Number work independently.
Offset angle — Enter the start angle of the transform. For example:
Offset angle of0:
Offset Angle of20:
Rotation — Select whether you rotate or move the curves around the transform. For example:
Rotate and copy:
Rotate and move:
Centre element — When selected, creates an additional copy of curves at the centre of the circle. For example:
Centre element selected:
Centre element deselected:
Sorting — Defines the creation order of the new workplanes in the Explorer:
Clockwise — Creates a toolpath where the duplicated entities are machined in a clockwise direction:
Anticlockwise — Creates a toolpath where the duplicated entities are machined in an counter-clockwise direction.
For more information, see Circular transform example. This shows how to create multiple rotations on a toolpath using a circular pattern, but the principle is the same for workplanes.