Use the Rotate option to rotate a group of objects by a specified angle. The objects are rotated around an axis normal to the principal plane. For example, if the principal plane is YZ, the objects are rotated around the X axis.
You can rotate the objects to give one or more copies. The following picture shows how three copies have been rotated from the original, each separated by an angle of 30.
Original object.
Copies.
Rotate axis.
To rotate a group of objects:
The Rotate toolbar is displayed:
In the graphics window, the rotate axis marker is displayed. It is an arrow at the origin of the current workspace, which points along the axis normal to the principal plane. Objects are rotated around the rotate axis.
If you change the principal plane, the rotate axis automatically points in the direction of the axis normal to the new principal plane.
If you are creating many copies, the angle of rotation defines the angle of rotation of the copies from each other.
If we wanted 3 copies with an angle of rotation of 60, we get the following where each surface is rotated 60 from the one next to it:
The toolbar stays open to perform further Rotate operations.