パーセンテージを指定して、オブジェクトをシーン内から削除するスクリプトを作成しようとしています。オブジェクトはランダムに選択されるようにします。メッシュだけを対象とするスクリプトを作成したいと考えています。
次に実行可能な手段を示します。
スクリプト:
( -- Collect the object of a certain type into an array, for example -- this one collects all geometry objects, excluding the target objects -- which are of Geometry superClass for pre-MAXScript historical reasons candidatesArray = for o in Geometry where classof o != TargetObject collect o -- Because you want to remove random objects, but a specified percentage, -- it is a good idea to make the decision which objects will be deleted -- BEFORE actually deleting any objects. -- You can create a second array and fill it up with the actual -- objects to be deleted: deathRowArray = #() -- init. an empty array thePercentage = 50.0 -- define the percentage -- Calculate the number of objects to delete: numberToDelete = (thePercentage / 100.0 * candidatesArray.count) as integer -- Loop until the deathRow array is filled -- with the desired number of objects: while deathRowArray.count < numberToDelete do ( newIndex = random 1 candidatesArray.count --generate new random index --if not already chosen, add it to the deathrow array if findItem deathRowArray candidatesArray[newIndex] == 0 do append deathRowArray candidatesArray[newIndex] ) delete deathRowArray --finally, delete the collected objects )