Open Reality Reference Guide
FBCharacterPose Member List

This is the complete list of members for FBCharacterPose, including all inherited members.

AddNode(FBModel *pObject, FBMatrix *pMatrix=NULL, bool pIsLocalMatrix=false)FBPose
AddWrapper(FBScriptWrapper *) (defined in FBWrapperHolder)FBWrapperHolder
ApplyPoseCandidate()FBCharacterPose
BeginChange()FBPlugprotected
ClassGroupNameFBPlugprotectedstatic
ClassName() overrideFBComponentvirtual
ClearCharacterExtensionsPose()FBCharacterPose
ClearCharacterPose()FBCharacterPose
ClearPose()FBCharacterPose
ComponentsFBComponent
ConnectDst(FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectDstAt(int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectSrc(FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
ConnectSrcAt(int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlugprotected
CopyFrom(FBCharacterPose &pFromPose)FBCharacterPose
CopyPose(FBCharacter &pCharacter)FBCharacterPose
CopyPoseCharacter(FBCharacter &pCharacter)FBCharacterPose
CopyPoseCharacterExtension(FBCharacterExtension &pCharacterExtension)FBCharacterPose
CopyPoseCharacterExtensions(FBCharacter &pCharacter)FBCharacterPose
CopyPoseCharacterExtensionsFrom(FBCharacterPose &pFromPose)FBCharacterPose
CopyPoseCharacterFrom(FBCharacterPose &pFromPose)FBCharacterPose
CopyPoseDataFrom(FBCharacterPose &pFromPose)FBCharacterPose
CreatePoseThumbnail()FBPose
DisableObjectFlags(FBObjectFlag pFlags)FBComponent
DisconnectAllDst()FBPlugprotected
DisconnectAllSrc()FBPlugprotected
DisconnectDst(FBPlug *pDst)FBPlugprotected
DisconnectDstAt(int pIndex)FBPlugprotected
DisconnectSrc(FBPlug *pSrc)FBPlugprotected
DisconnectSrcAt(int pIndex)FBPlugprotected
EnableObjectFlags(FBObjectFlag pFlags)FBComponent
EndChange()FBPlugprotected
FBCharacterPose(const char *pName, HIObject pObject=NULL)FBCharacterPose
FBComponent(HIObject pObject)FBComponent
FBComponentGetLongName(FBComponent *pObject) (defined in FBComponent)FBComponentstatic
FBComponentGetName(FBComponent *pObject) (defined in FBComponent)FBComponentstatic
FBComponentSetLongName(FBComponent *pObject, const char *pName) (defined in FBComponent)FBComponentstatic
FBComponentSetName(FBComponent *pObject, const char *pName) (defined in FBComponent)FBComponentstatic
FBCreate()FBComponentvirtual
FBDelete() overrideFBComponentvirtual
FBDestroy()FBComponentvirtual
FBPose(const char *pName, HIObject pObject=NULL)FBPose
FBWrapperHolder() (defined in FBWrapperHolder)FBWrapperHolder
Find(FBString pNodeName)FBPose
FolderFBComponent
GetCharacterExtensionNameFromPose(FBObjectPose &pCharacterExtensionPose)FBCharacterPose
GetCharacterExtensionPose(const char *pCharacterExtensionName)FBCharacterPose
GetCharacterExtensionPoseAt(int pIndex)FBCharacterPose
GetCharacterExtensionPoseCount()FBCharacterPose
GetContentModified(FBPlugModificationFlag pFlag)FBPlugprotected
GetDst(int pIndex)FBPlugprotected
GetDstCount()FBPlugprotected
GetDstType(int pIndex)FBPlugprotected
GetExtraBoneCount()FBCharacterPose
GetExtraBoneModelAt(int pIndex)FBCharacterPose
GetExtraBoneParentRotationOffset(FBRVector &pR, int pIndex)FBCharacterPose
GetExtraBoneTransform(FBVector3d &pT, FBVector3d &pR, FBVector3d &pS, int pIndex)FBCharacterPose
GetExtraBoneTransformOffset(FBVector3d &pT, FBVector3d &pR, FBVector3d &pS, int pIndex)FBCharacterPose
GetFullName(void)FBComponent
GetInternalClassId()FBComponentstatic
GetMirrorPlaneEquation(FBVector4< double > &pMirrorPlaneEquation, FBCharacter &pCharacter, FBCharacterPoseOptions &pCharacterPoseOptions)FBCharacterPose
GetMirrorPlaneEquation(FBMatrix &pMirrorPlaneEquation, FBCharacter &pCharacter, FBCharacterPoseOptions &pCharacterPoseOptions)FBCharacterPose
GetNodeCount()FBPose
GetNodeMatrix(int pIndex) constFBPose
GetNodeMatrixGlobal(int pIndex) constFBPose
GetNodeName(int pIndex) constFBPose
GetNodeObject(int pIndex)FBPose
GetObjectFlags()FBComponent
GetObjectStatus(FBObjectStatus pStatus)FBComponent
GetOrCreateCharacterExtensionPose(const char *pCharacterExtensionName)FBCharacterPose
GetOwned(int pIndex)FBPlugprotected
GetOwnedCount()FBPlugprotected
GetOwner()FBPlugprotected
GetOwnerFileReference(void)FBComponent
GetOwnerNamespace(void)FBComponent
GetPlugConnectionModifiedList(FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove)FBPlugprotected
GetSelfModified(FBPlugModificationFlag pFlag)FBPlugprotected
GetSrc(int pIndex)FBPlugprotected
GetSrcCount()FBPlugprotected
GetSrcType(int pIndex)FBPlugprotected
GetStatusFlag(FBPlugStatusFlag pStatus) constFBPlugprotected
GetTypeId() overrideFBComponentvirtual
GetWrapper()FBWrapperHolder
HardSelect()FBComponent
HasObjectFlags(FBObjectFlag pFlags)FBComponent
IQuery_Declare(override) (defined in FBPose)FBPose
Is(int pTypeId) overrideFBComponentvirtual
IsCharacterExtensionPoseStored(const char *pCharacterExtensionName)FBCharacterPose
IsCharacterPoseStored()FBCharacterPose
IsNodeLocalMatrix(int pIndex)FBPose
IsSDKComponent()FBPlugprotected
LongNameFBComponent
mAllocatedFBPlugprotected
mGlobalTypeInfoFBPlugprotectedstatic
mObjectFBPlugprotected
MoveSrcAt(int pIndex, int pAtIndex)FBPlugprotected
MoveSrcAt(FBPlug *pSrc, FBPlug *pAtSrc)FBPlugprotected
mSDKComponentFBPlugprotected
NameFBComponent
ParentsFBComponent
PastePose(FBCharacter &pCharacter, FBCharacterPoseOptions &pCharacterPoseOptions)FBCharacterPose
PastePoseCharacter(FBCharacter &pCharacter, FBCharacterPoseOptions &pCharacterPoseOptions)FBCharacterPose
PastePoseCharacterExtension(FBCharacterExtension &pCharacterExtension, FBCharacterPoseOptions &pCharacterPoseOptions)FBCharacterPose
PastePoseCharacterExtensions(FBCharacter &pCharacter, FBCharacterPoseOptions &pCharacterPoseOptions)FBCharacterPose
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlugprotectedvirtual
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL)FBPlugprotectedvirtual
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlugprotectedvirtual
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
PropertyAdd(FBProperty *pProperty)FBComponentvirtual
PropertyAddReferenceProperty(FBProperty *pReferenceProperty)FBComponent
PropertyCreate(const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL)FBComponent
PropertyGetModifiedList(FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags)FBComponent
PropertyListFBComponent
PropertyRemove(FBProperty *pProperty)FBComponent
RemoveCharacterExtensionPose(const char *pCharacterExtensionName)FBCharacterPose
RemoveCharacterExtensionPoseAt(int pIndex)FBCharacterPose
RemoveNode(int pIndex)FBPose
RemoveWrapper(FBScriptWrapper *) (defined in FBWrapperHolder)FBWrapperHolder
ReplaceDstAt(int pIndex, FBPlug *pDst)FBPlugprotected
ReplaceSrcAt(int pIndex, FBPlug *pSrc)FBPlugprotected
RevertModification(FBPlugModificationFlag pFlag=kFBAllModifiedMask)FBPlugprotected
SelectedFBComponent
SetContentModified(FBPlugModificationFlag pFlag, bool pBool)FBPlugprotected
SetHIObject(HIObject pObject, bool pSDKComponent) overrideFBComponentvirtual
SetIsNodeLocalMatrix(int pIndex, bool pIsNodeLocalMatrix)FBPose
SetNodeMatrix(int pIndex, FBMatrix *pMatrix)FBPose
SetNodeObject(int pIndex, FBModel *pObject)FBPose
SetObjectFlags(FBObjectFlag pFlags)FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue)FBComponent
SetOwnerNamespace(FBNamespace *pOwnerNSObj)FBComponent
SetSelfModified(FBPlugModificationFlag pFlag, bool pBool)FBPlugprotected
SetStatusFlag(FBPlugStatusFlag pStatus, bool pValue)FBPlugprotected
SwapSrc(int pIndexA, int pIndexB)FBPlugprotected
TypeFBPose
TypeInfoFBComponentstatic
UseCustomPropertyViewSet() constFBComponentinlinevirtual
~FBComponent()FBComponentvirtual
~FBWrapperHolder() (defined in FBWrapperHolder)FBWrapperHoldervirtual