Open Reality Reference Guide
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43 #include <kaydaradef.h>
48 #define FBSDK_DLL K_DLLIMPORT
54 #ifdef FBSDKUseNamespace
55 namespace FBSDKNamespace {
118 #ifdef FBSDKUseNamespace
class K_DLLIMPORT FBPropertyBaseComponent< FBComponent * > FBPropertyComponent
Property: FBPropertyBaseComponent(FBComponent*)
Property inspector class.
K_DLLIMPORT QMainWindow * FBGetMainWindow()
Return the MotionBuilder main window.
FBStringList * Events
List: Events associated.
#define __FBClassDeclare(Name, Parent)
For internal use only.
#define __FB_FORWARD(ClassName)
Forwarding of class and typedef declaration.
FBStringList * Components
List: Child components.
FBPropertyInspector()
Constructor.
FBPropertyComponent Component
Property: Component to inspect.
K_DLLIMPORT void * FBGetNativeWindowHandle(QWidget *pWidget)
Return a platform-specific native window handle for the specified widget.
Contains the user interface components for the SDK.
#define FBSDK_DLL
Be sure that FBSDK_DLL is defined only once...