Use global clip controllers when assigning a non-biped animated object (such as a bird flapping its wings) to a delegate in a crowd simulation. Applications include synthesis of animation activity based on a variety of criteria, such as an object's speed, acceleration, and pitch.
This group of controls replicates the Track View controls for the same functionality. For an in-depth discussion of global clip controllers and related topics, see:
For a procedure covering clip controller usage, see:
To use Motion Synthesis with non-bipedal creatures:
To designate an object as a Global Object, click the New button, and then select the object in the Select dialog.