Schematic View

The Schematic View is a node-based scene graph that gives you access to object properties, materials, controllers, modifiers, hierarchy, and non-visible scene relationships such as wired parameters and instancing.

Here, you can view, create, and edit relationships between objects. You can create hierarchies, assign controllers, materials, modifiers, or constraints.

You can use the Schematic View Display floater to control what entities and relationships you want to see and work with. Use Schematic View to navigate complex hierarchies or scenes with large numbers of objects. Use Schematic View to understand and explore the structure of files you didn't create yourself.

One powerful feature is the list view. You can see the nodes in a text list which you can sort by criteria. The list views can be used to navigate extremely complex scenes quickly. You can use the relationship or instance viewer within Schematic View to see light inclusions or parameter wirings within the scene. You can control the display of instances or see a list of object occurrences.

Schematic View also allows for background image or grid, and automatic arrangement of nodes based on physical scene placement. This makes arranging nodes for character rigs easier.

Choose between a variety of arrangement selections so you can auto-arrange, or work in a free mode. The layout of the nodes is saved with the named Schematic View window. You can load a background image as a template for laying out the nodes in the window.

Schematic View Features

Here are some of the notable features of Schematic View:

How the Components of Schematic View Behave

Everything displayed in the Schematic View window is shown as a box with a name. There are various conventions to indicate different states regarding these objects.

Solid End

Signifies that the entity is arranged.

Open end

Signifies that the entity is free.

Red Border

Signifies that the entity is animated.

End Arrow

Signifies that the entity shares a relationship with another entity.

White Fill

Signifies that the entity is selected in the Schematic View window.

White Border

Signifies that the entity is selected in the viewport.

Up Arrow

Collapses the entity it springs from and all child entities thereof up into the parent entity

Down Arrow

Expands the next child entity down from the entity that the arrow springs from.

Overlap

Schematic View will prevent newly visible nodes from overlapping with existing nodes. This applies to free mode: make an object, free it, make another object and it will fall on top but to the right of the original object so both can be accessed and moved.

Instances

Schematic View will bold the text of instanced entities, for nodes this will show up on the base object entity. In the example illustrated, Box02 and Box03 are instances.

Procedures

See Using Schematic View

Interface

See the following topics describing the Schematic View user interface.

Schematic View Menus

Schematic View List Views

Schematic View Preferences Dialog

Schematic View Toolbars

Schematic View Display Floater