The Skin modifier interface comprises the modifier stack, two quad menu quadrants, and a number of rollouts and dialogs.
Access this sub-object level to modify envelopes and vertex weights.
A number of Skin modifier commands are available from the quad menu on the Tools 1 and Tools 2 quadrants. These also appear on the Skin modifier rollouts and are described in the respective topics.
The Skin modifier has several rollouts. These are described in the topics that follow.