Render > Multi-lister

Editor for creating, editing, and managing shaders, textures, lights, and the environment for rendered scenes. The submenu contains options for listing All multi-lister entities, Picked, Shaders, Lights, or Glows.

The Multi-lister is the primary interface that you use to create, edit, manage and display shaders, textures, lights, and the environment. You also use the Multi-lister to access the Control Window and the Color Editor.

The Multi-lister consists of a title bar, five menu buttons, and a swatch display area. The swatches represent the environment, shaders, textures, and lights contained in your scene. The title bar contains tools to control the display of swatches in the Multi-lister. The menu buttons contain tools to create, edit, manage, and display shaders, textures, lights, and the environment.

General information about the multi lister windowMulti-lister interface
 Multi-lister menus
 Control Window
 Color Editor
 Texture placement window
 Environment parameters
 Shader parameters
 Textures
Environment texture parameters 
 Ball texture
 Chrome Texture
 Geometric Texture
 Cube textures
 Sky textures
 Sphere texture
Surface texture parameters 
 Bulge texture parameters
 Checker texture parameters
 Cloth texture parameters
 File Texture Parameters
 Fractal texture parameters
 Grid texture parameters
 Mountain texture parameters
 Noise texture parameters
 Ramp texture parameters
 Stencil texture parameters
 Water texture parameters
Solid texture parameters 
 Snow texture
 sCloud texture
 sFractal texture
 sMarble texture
 sRock texture
 Leather texture
 Granite texture
 sWood texture
 Volume texture
Light parameters 
 Point Light Parameters
 Spot Light Parameters
 Area Light Parameters
 Volume Light Parameters
 Linear Light Parameters