Export the scene as an SDL file by selecting File > Export > SDL and entering a file name in the File Requestor. For example, type:
/usr/u/username/user_data/demo/sdl/filename
Open a UNIX shell and change the directory to that of the current project (that is, one directory above the SDL file). For example, type:
cd /usr/u/kozyniak/user_data/demo
You must be in the project directory (that is, one directory above the SDL file) when using the stand-alone renderers.
To raycast the scene, type:
renderer sdl/filename
To raytrace the scene, type:
raytracer sdl/filename
To powercast the scene, type:
powercaster sdl/filename
To powertrace the scene, type:
powertracer sdl/filename
There are several options that you can use with the stand-alone renderers.
The renderer displays information on the elapsed time for each frame and for the total render.