Animation

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Edit Box

Flame Learning Channel: Updating the Animation Editor - The Edit Box

You can now use the Edit Box to transform a selection of multiple keyframes in the Animation editor.

To display the Edit Box:

  1. In the Curves or Dope Sheet view, Ctrl+Drag to select keyframes.

    Tip: If the Edit box does not appear, select > Show Edit Box.

For more information, see Edit Keyframes with the Edit Box.

Shift+click Select

You can now Shift+click in Animation > Canvas or Animation > Dope Sheet to select a range of channels or keyframes.

Name of the keyboard shortcut: Add Range to Selection.

Automatic Channel Selection

The Automatic Channel Selection option is back in the Animation Gear menu ().

Flag Linked Nodes

An indicator now appears next a node when it's linked in its entirety to another node through an expression. This indicator appears in Action, GMask Tracer, Image, and Batch schematics.

Timeline FX Numeric Field

You can now use the contextual menu on the numeric fields in the Timeline FX Ribbon to perform the following operations: