An Autodesk Inventor part model is a collection of geometrically and dimensionally related features that represent a physical object.
A part file contains a single part. In Inventor, parts are combined to form assemblies. In an assembly, parts can be created in relation to the geometry and topology of parts already in place.
Shape Generator is a new approach to part modeling. It combines what you know about the part operating environment (envelope, constraints, and anticipated forces) and provides you with a reference shape from which you can rapidly refine your component. You are able to quickly converge on a design that responds to your design requirements.
Create your model to match your basic part envelope and then define the Shape Generator Study parameters (materials, constraints, forces, and mass reduction) and generate a mesh that represents a recommended part shape. Use the recommended shape to modify your original part. Next, you can run simulations with the Stress Analysis tools and validate or further refine your design.
To model a part in Inventor, you start by drawing sketches to define feature profiles and paths. You then use commands to apply parametric geometry to the sketched geometry and generate three-dimensional part features. Finally, you combine the features to create parts.
Although you create most features from sketched shapes, or profiles, some features, such as chamfers, fillets, and shells, are well-defined mechanical operations that do not require sketches. Sketched features can join, cut, or intersect with another feature.
You combine features to create complex parts. Features are positioned using geometric constraints and dimensions. If you leave some curves on features undimensioned, you can make the feature adaptive, which means it can change size when you constrain it to fixed geometry in an assembly.
Inventor lets you design two basic types of parts:
In addition, Inventor offers specific commands and tools for creating part models made of various kinds of materials:
And depending on your design, Inventor also lets you create:
When you create or open a part (.ipt) file, you are in the part environment, where you can use Shape Generator or sketch and feature commands to design parts.
The part browser along the left side of the application window displays a hierarchy of the geometry that makes up the model. At the top are the Solid Bodies, Surface Bodies, and Origin folders. (If there are no surfaces, only the Solid Bodies folder is present.) The number in parentheses next to the folder indicates how many bodies are contained in the folder. The Origin folder contains icons for the reference planes (default work planes), work axes (default work axes), and the center point.
Tip: Pause the cursor over an icon in the browser to highlight that feature in the graphics window. Click an icon to select that feature in the graphics window. Click in empty area in the graphics window to deselect the feature.
Features are listed in the browser in the order they were created. Input surface and work features are consumed and nested under the appropriate feature and participating body by default (for example, stitch features consume input surface features and work plane consume input work points). You can also control consumption on individual features. If the feature originates from a sketch, or there is a note attached to the feature, the feature folder expands to show those elements. If the sketch is shared, the sketch appears at the top level in the model tree and a link to the sketch displays under each feature that uses it.
Bodies are added to the appropriate folder in the browser as they’re created. Expand a body in the folder to list the features that are applied to each body. Different bodies can share the same feature such as a fillet, chamfer, or hole.
In the part modeling environment, you perform the following basic tasks: