Timeline Menu

There are various areas to work with when you access the Timeline menu:

Note:From the Timeline menu, you can press Enter to toggle through these different views.

To access the Timeline menu and multi-layer timeline:

  1. In the Main menu, click Editing.
  2. Click Timeline. The Timeline menu and the multi-layer timeline canvas appear.

The multi-layer timeline is made up of the following components.

(a) Layer selector  (b) Track/Layer name  (c) Primary Track/Layer indicator  (d) Positioner(e) Track/Layer selector(f) Element Head  (g) Element  (h) Element Tail(i) Shot Priority indicator  (j) Add Video Track button  (k) Add Video Layer button (l) Starting timecode (m) Gap   (n) Canvas

Layer selector

Selects the entire layer in preparation for an operation.

Track/Layer name

The name of the layer, where V stands for Video and L for Layer. Adding a layer generates V1L2, V1L3, etc.

Primary Track/Layer indicator

Indicates which Track/Layer is set to Primary. Click the left side of the track (-) to set the track as Primary (P).

Positioner

The play head for the Player. The frame directly beneath the positioner is displayed in the Player and is the current location for an edit. The positioner's location is reflected in the Source Timecode or Timeline Information field. See Monitoring the Location of the Current Frame.

Focus point

When Solo mode is enabled, the focus point indicates the current layer and which layer is displayed in the Storyboard. When Solo mode is disabled, the top layer acts as the primary layer and is displayed in the Player and Storyboard. The focus point also determines to which layer a cut or dissolve is added. Together, the position of the focus point and the positioner is reflected in the Source Timecode or Timeline Information field. See Monitoring the Location of the Current Frame.

Element Head

Number of available frames for trimming, succeeding a transition.

Element

The media in the timeline.

Element Tail

Number of available frames for trimming, preceding a transition.

Shot Priority indicator

Graphical representation of a shot with priority. See Top Vertical Priority.

Add Video Track button

Adds a new Video Track to the timeline.

Add Video Layer button

Adds a new Video Layer to the timeline.

Gap

The absence of media. In a multi-layer context and when Solo mode is disabled, gaps are also transparent.

Canvas

Click the canvas to zoom in/out and move the timeline.

The Timeline menu is made up of the following buttons.

Solo

When Solo mode is enabled, Lustre displays, plays out to tape, or renders only the layer on which the focus point is positioned.

Note:The Solo state is not saved in the grade file.

Cut

Adds a splice at the positioner location on the focused layer.

Black

Generates one second of black media that can be added to the timeline.

Copy

Copies the current selected elements to the clip board. Copied elements are displayed in red. Drag and drop the copied elements to the destination timecode or layer.

Trim

Trims the head and/or tail of an element.

Ripple mode

Determines whether the length of the edit sequence is affected when new material is inserted into or removed from the timeline.

Snap mode

Sets how elements are placed when gesturally moved or copied to the Timeline. Off drops the element at a chosen location (can overwrite another element); Trn snaps the element to the closest transition; Pos snaps the element to the positioner.

Ctnr

Adds a container to the timeline.

Join

Removes the splice on selected elements coming from the same source clip with consecutive source timecode.

Diss

Adds a dissolve at the positioner location on the focused layer.

New

Copies the current element to the next available top layer with grade data.

Del

Deletes the current selection.