HubTrans : Matrix3Controller {1cbb1d2f,30ea5264} This Controller is part of 3ds Max CAT and represents the Hub bones used to connect limbs, spines and tails to the character rig.
Constructor:
Class instances not creatable by MAXScriptAliases:
HubTrans Hub Properties:
<HubTrans>.Colour: colorGet/set the color of the Hub.
<HubTrans>.InSpine: maxObject Get/set theSpine that the Hub is linked to.
<HubTrans>.Spines (SpineData) : maxObject array Contains an array of CATSpineData2 Controllers.
<HubTrans>.Tails (TailData) : maxObject array Contains an array of TailData2 : ReferenceTarget objects.
<HubTrans>.Limbs (CATLimbData2) : maxObject array Contains an array of CATLimbData2 Controllers
Interface: HubFPInterface See Interface: HubFPInterface for properties and methods.
Interface: ICATControlFPInterface See Interface: ICATControlFPInterface for properties and methods.
Interface: CATNodeControlFPInterface See Interface: CATNodeControlFPInterface for properties and methods.
Interface: ExtraRigNodesInterface See Interface: ExtraRigNodesInterface for properties and methods.