TailData2 : ReferenceTarget {bc975dd,6e1a1ae5} Holds all information for the whole tail of a CAT character.
Constructor:
Class instances not creatable by MAXScriptAliases:
TailData2 Properties:
<TailData2>.Hub: maxObject Get/set the HubTrans controller of the Hub the Tail is connected to.
<TailData2>.TailID: index Get/set the Tail ID index.
<TailData2>.NumBones: integer Get/set the number of bones in the tail.
Setting this value will dynamically change the number of bones in the tail.
Equivalent to the "Num Links" input field in the Tail Setup Rollout.
<TailData2>.Bones: maxObject array Contains an array of TailTrans controllers used by all Tail Bones in the Tail.
<TailData2>.Colour: colorGet/set the Tail Color.
<TailData2>.Length: float Get/set the Length of the Tail.
<TailData2>.Size: float Get/set the Width of the Tail.
<TailData2>.Height: float Get/set the Height of the Tail.
<TailData2>.Taper: float Get/set the Taper value of the Tail.
<TailData2>.TailStiffness: float Get the Tail Stiffness value.
Interface: ICATControlFPInterface See Interface: ICATControlFPInterface for properties and methods.
Interface: CATGroupManagerFPInterface See Interface CATGroupManagerFPInterface for properties and methods. Available in 3ds Max 2013 and higher.