C++ API Reference
MFnDisplayLayerManager Class Reference

Function Set for display layer manager. More...

#include <MFnDisplayLayerManager.h>

+ Inheritance diagram for MFnDisplayLayerManager:

Public Member Functions

virtual MFn::Type type () const
 Function set type. More...
 
virtual ~MFnDisplayLayerManager ()
 Destructor.
 
 MFnDisplayLayerManager ()
 Default constructor.
 
 MFnDisplayLayerManager (MObject &object, MStatus *ReturnStatus=NULL)
 Constructor. More...
 
MObject getLayer (const MString &pathString, MStatus *status=nullptr) const
 Get the display layer that a Ufe::SceneItem is a member of. More...
 
MObject getLayer (const MDagPath &dagPath, MStatus *status=nullptr) const
 Get the display layer that a DAG path is a member of. More...
 
MObjectArray getAncestorLayersInclusive (const MString &pathString, MStatus *status=nullptr) const
 Get the display layer that a Ufe::SceneItem is a member of and the display layers that all the ancestors of the Ufe::SceneItem. More...
 
MObjectArray getAncestorLayersInclusive (const MDagPath &dagPath, MStatus *status=nullptr) const
 Get the display layer that a DAG path is a member of and the display layers that all the ancestors of the DAG path. More...
 
MObjectArray getAllDisplayLayers () const
 
 MFnDisplayLayerManager (const MObject &object, MStatus *ReturnStatus=NULL)
 Constructor. More...
 
- Public Member Functions inherited from MFnDependencyNode
virtual ~MFnDependencyNode ()
 Destructor.
 
 MFnDependencyNode ()
 Default constructor.
 
 MFnDependencyNode (MObject &object, MStatus *ReturnStatus=NULL)
 Constructor. More...
 
MObject create (const MTypeId &typeId, MStatus *ReturnStatus=NULL)
 Creates a new dependency node with the given type tag. More...
 
MObject create (const MTypeId &typeId, const MString &name, MStatus *ReturnStatus=NULL)
 Creates a new dependency node with the given type tag. More...
 
MObject create (const MString &type, MStatus *ReturnStatus=NULL)
 Creates a new dependency node with the given type. More...
 
MObject create (const MString &type, const MString &name, MStatus *ReturnStatus=NULL)
 Creates a new dependency node with the given type. More...
 
MTypeId typeId (MStatus *ReturnStatus=NULL) const
 Returns the type id of this node. More...
 
MString typeName (MStatus *ReturnStatus=NULL) const
 Returns the type name of this node. More...
 
MString name (MStatus *ReturnStatus=NULL) const
 Returns the name of this node. More...
 
MString absoluteName (MStatus *ReturnStatus=NULL) const
 Returns the absolute name of this node. More...
 
MString uniqueName (MStatus *ReturnStatus=NULL) const
 Introduced in 2023.0 More...
 
MString pluginName (MStatus *ReturnStatus=NULL) const
 Returns the name of the plug-in this MFnDependendencyNode was defined in. More...
 
MString setName (const MString &name, bool createNamespace=false, MStatus *ReturnStatus=NULL)
 Sets the name of this node. More...
 
MUuid uuid (MStatus *ReturnStatus=NULL) const
 Returns the node's UUID. More...
 
void setUuid (const MUuid &uuid, MStatus *ReturnStatus=NULL)
 Sets the node's UUID. More...
 
MStatus getConnections (MPlugArray &array) const
 Get all of the current connections to this node as an array of plugs. More...
 
unsigned int attributeCount (MStatus *ReturnStatus=NULL) const
 Returns the number of attributes that this node has. More...
 
MObject attribute (unsigned int index, MStatus *ReturnStatus=NULL) const
 Finds the attribute of this node at the given index. More...
 
MObject reorderedAttribute (unsigned int index, MStatus *ReturnStatus=NULL) const
 Some nodes, such as the various animCurve nodes, require that their attributes be set in a specific order for proper operation. More...
 
MObject attribute (const MString &attrName, MStatus *ReturnStatus=NULL) const
 Finds the attribute of this node that has the given name. More...
 
MAttrClass attributeClass (const MObject &attr, MStatus *ReturnStatus=NULL) const
 Returns the class (normal, dynamic, extension) of the specified attribute. More...
 
MStatus getAffectedAttributes (const MObject &attr, MObjectArray &affectedAttributes) const
 Returns an array of attributes that are affected by the attribute passed in. More...
 
MStatus getAffectedByAttributes (const MObject &attr, MObjectArray &affectedByAttributes) const
 Returns an array of attributes that affect the attribute passed in, attr. More...
 
MPlug findPlug (const MObject &attr, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const
 Attempt to find a plug for the given attribute. More...
 
MPlug findPlug (const MString &attrName, bool wantNetworkedPlug, MStatus *ReturnStatus=NULL) const
 Attempt to find a plug for the given attribute. More...
 
MPlug findPlug (const MObject &attr, MStatus *ReturnStatus=NULL) const
 Deprecated in 2019.0 More...
 
MPlug findPlug (const MString &attrName, MStatus *ReturnStatus=NULL) const
 Deprecated in 2019.0 More...
 
MStatus addAttribute (const MObject &attr)
 Add a new dynamic attibute to this node. More...
 
MStatus removeAttribute (const MObject &attr)
 Remove a dynamic attribute from a node. More...
 
MPxNodeuserNode (MStatus *ReturnStatus=NULL) const
 If the function set's node is a plug-in node, then this method will extract the MPxNode pointer from it. More...
 
bool isFromReferencedFile (MStatus *ReturnStatus=NULL) const
 Indicates whether or not this node came from a referenced file. More...
 
bool isShared (MStatus *ReturnStatus=NULL) const
 Indicates whether or not this node is shared. More...
 
bool isTrackingEdits (MStatus *ReturnStatus=NULL) const
 Returns whether or not edits on the given node are being tracked by the generalized edit system. More...
 
bool hasUniqueName (MStatus *ReturnStatus=NULL) const
 Indicates whether or not this node's name is unique within the scene. More...
 
MString parentNamespace (MStatus *ReturnStatus=NULL) const
 Returns the name of the namespace in which this node resides. More...
 
bool isLocked (MStatus *ReturnStatus=NULL) const
 Indicates whether or not this node is locked. More...
 
MStatus setLocked (bool locked)
 Locks or unlocks this node. More...
 
bool isNewAttribute (const MObject &attr, MStatus *ReturnStatus=NULL) const
 Indicates whether or not the specified attribute was added to this node within the current scene. More...
 
MStatus setFlag (unsigned int flag, bool state)
 Sets the state of the specified flag for the node. More...
 
bool isFlagSet (unsigned int flag, MStatus *ReturnStatus=NULL) const
 Retrieves the current state of the specified flag for a node. More...
 
bool isDefaultNode (MStatus *ReturnStatus=NULL) const
 Returns true if the node is a default node. More...
 
MStatus setDoNotWrite (bool flag)
 Use this method to mark the "do not write" state of this node. More...
 
bool canBeWritten (MStatus *ReturnStatus=NULL) const
 Returns the do not write state of the node. More...
 
bool hasAttribute (const MString &name, MStatus *ReturnStatus=NULL) const
 Returns true if the node already has an attribute with the given name. More...
 
MObject getAliasAttr (bool force, MStatus *ReturnStatus=NULL)
 Returns the node's alias attribute, which is a special attribute used to store information about the node's attribute aliases. More...
 
bool setAlias (const MString &alias, const MString &name, const MPlug &plug, bool add=true, MStatus *ReturnStatus=NULL)
 Sets or removes an alias (i.e. More...
 
bool findAlias (const MString &alias, MObject &attrObj, MStatus *ReturnStatus=NULL) const
 Retrieves the attribute with the given alias. More...
 
bool getAliasList (MStringArray &strArray, MStatus *ReturnStatus=NULL)
 Returns a list of all attribute aliases for this node. More...
 
MString plugsAlias (const MPlug &plug, MStatus *ReturnStatus=NULL)
 Returns the alias for the plug's attribute or the empty string if that attribute has no alias. More...
 
MStatus setIcon (const MString &filename)
 Associates a custom icon with the node for display in the Maya UI. More...
 
MString icon (MStatus *ReturnStatus=NULL) const
 Returns the custom icon filename associated with the node. More...
 
MStatus getExternalContent (MExternalContentInfoTable &table) const
 Returns the external content (files) that this node depends on. More...
 
MStatus addExternalContentForFileAttr (MExternalContentInfoTable &table, const MObject &attr) const
 Adds content info to the specified table from a file path attribute. More...
 
MStatus setExternalContentForFileAttr (const MObject &attr, const MExternalContentLocationTable &table)
 Sets content info in the specified attribute from the table. More...
 
MStatus setExternalContent (const MExternalContentLocationTable &table)
 Changes the location of external content. More...
 
bool affectsAnimation (MStatus *ReturnStatus=NULL) const
 Introduced in 2019.0 More...
 
MStatus setAffectsAnimation ()
 Introduced in 2019.0 More...
 
MString setName (const MString &name, MStatus *ReturnStatus)
 Deprecated in 2019.0 More...
 
 MFnDependencyNode (const MObject &object, MStatus *ReturnStatus=NULL)
 Not available in Python. More...
 
bool getPlugsAlias (const MPlug &plug, MString &aliasName, MStatus *ReturnStatus=NULL)
 Not available in Python. More...
 
virtual const adsk::Data::Associationsmetadata (MStatus *ReturnStatus=NULL) const
 Not available in Python. More...
 
virtual MStatus setMetadata (const adsk::Data::Associations &)
 Not available in Python. More...
 
virtual MStatus deleteMetadata ()
 Not available in Python. More...
 
virtual MStatus validateMetadata (MString &errors) const
 Not available in Python. More...
 
MStatus dgTimerOn ()
 Indicates that this node should collect DG timing data whenever DG timing is enabled. More...
 
MStatus dgTimerOff ()
 Indicates that this node should no longer collect DG timing data when DG timing is enabled. More...
 
MdgTimerState dgTimerQueryState (MStatus *ReturnStatus=NULL)
 The function returns the current on/off state of the node's timer. More...
 
MStatus dgTimerReset ()
 The function resets the dependency graph timers and counters for this node to zero. More...
 
double dgTimer (const MdgTimerMetric timerMetric, const MdgTimerType timerType, MStatus *ReturnStatus=NULL) const
 The function returns the specified timer value for the current node. More...
 
MStatus dgCallbacks (const MdgTimerType type, MStringArray &callbackName, MDoubleArray &value)
 Node callbacks that occur when timing is enabled get logged with the node and can be queried via this method. More...
 
MStatus dgCallbackIds (const MdgTimerType type, const MString &callbackName, MCallbackIdArray &callbackId, MDoubleArray &value)
 This method provides a further breakdown of the per-callback time returned via dgCallbacks() by returning the data on a per-callbackId basis. More...
 
MStatus addAttribute (const MObject &attr, MAttrClass type)
 Deprecated in 2019.0 More...
 
MStatus removeAttribute (const MObject &attr, MAttrClass type)
 Deprecated in 2019.0 More...
 
- Public Member Functions inherited from MFnBase
virtual ~MFnBase ()
 Class Destructor. More...
 
bool hasObj (MFn::Type) const
 Determines whether or not the Function Set is compatible with the specified Maya Object within the API RTTI system. More...
 
bool hasObj (const MObject &) const
 Determines whether or not the Function Set is compatible with the specified Maya Object within the API RTTI system. More...
 
MObject object (MStatus *ReturnStatus=nullptr) const
 Returns the MObject that is attached to the Function Set. More...
 
virtual MStatus setObject (MObject &object)
 Attaches the Function Set to the specified Maya Object. More...
 
virtual MStatus setObject (const MObject &object)
 NO SCRIPT SUPPORT. More...
 

Static Public Member Functions

static const char * className ()
 Returns the name of this class. More...
 
- Static Public Member Functions inherited from MFnDependencyNode
static const char * className ()
 Returns the name of this class. More...
 
static MString classification (const MString &nodeTypeName)
 Retrieves the classification string for a node type. More...
 
static unsigned int allocateFlag (const MString pluginName, MStatus *ReturnStatus=NULL)
 Allocates a node flag for sole use by the caller. More...
 
static MStatus deallocateFlag (const MString pluginName, unsigned int flag)
 Deallocates a node flag which was previously allocated by a call to allocateFlag. More...
 
static MStatus deallocateAllFlags (const MString pluginName)
 Deallocates all of the node flags which are currently allocated to the specified plugin. More...
 
static void enableDGTiming (bool enable)
 Globally enables or disables the DG node timing mechanism. More...
 
- Static Public Member Functions inherited from MFnBase
static const char * className ()
 Returns the name of this class. More...
 
static const char * typeString (MFn::Type)
 Introduced in 2020.0 More...
 
static bool isValid (MFn::Type)
 Introduced in 2020.0 More...
 

Additional Inherited Members

- Public Types inherited from MFnDependencyNode
enum  MAttrClass { kLocalDynamicAttr = 1, kNormalAttr, kExtensionAttr, kInvalidAttr }
 Specifies the scope of the attribute. More...
 
enum  MdgTimerState { kTimerOff, kTimerOn, kTimerUninitialized, kTimerInvalidState }
 Possible states for the node's timer. More...
 
enum  MdgTimerMetric {
  kTimerMetric_callback, kTimerMetric_compute, kTimerMetric_dirty, kTimerMetric_draw,
  kTimerMetric_fetch, kTimerMetric_callbackViaAPI, kTimerMetric_callbackNotViaAPI, kTimerMetric_computeDuringCallback,
  kTimerMetric_computeNotDuringCallback, kTimerMetrics
}
 The different timer metrics which can be queried. More...
 
enum  MdgTimerType { kTimerType_self, kTimerType_inclusive, kTimerType_count, kTimerTypes }
 The types of timers which can be queried. More...
 

Detailed Description

Function Set for display layer manager.

MFnDisplayLayerManager is the function set that is used for querying which display layer a Ufe item is a member of.

Constructor & Destructor Documentation

MFnDisplayLayerManager ( MObject object,
MStatus ReturnStatus = NULL 
)

Constructor.

Class constructor that initializes the function set to the given MObject.

Parameters
[in]objectThe MObject to attach the function set to
[out]ReturnStatusthe return status
Status Codes:
  • MS::kSuccess if the function set is successfully attached
  • MS::kInvalidParameter if the MObject does not represent a valid Maya object or if the function set is not allowed to attach to this MObject
MFnDisplayLayerManager ( const MObject object,
MStatus ReturnStatus = NULL 
)

Constructor.

Class constructor that initializes the function set to the given MObject.

Parameters
[in]objectThe MObject to attach the function set to
[out]ReturnStatusthe return status
Status Codes:
  • MS::kSuccess if the function set is successfully attached
  • MS::kInvalidParameter if the MObject does not represent a valid Maya object or if the function set is not allowed to attach to this MObject

Member Function Documentation

MFn::Type type ( ) const
virtual

Function set type.

Return the class type : MFn::kDisplayLayerManager.

Returns
the class type.

Reimplemented from MFnDependencyNode.

OPENMAYA_MAJOR_NAMESPACE_OPEN const char * className ( )
static

Returns the name of this class.

Return the class name : "MFnDisplayLayerManager".

Returns
Name of this class.
MObject getLayer ( const MString pathString,
MStatus status = nullptr 
) const

Get the display layer that a Ufe::SceneItem is a member of.

Parameters
[in]pathStringa string which converts to the Ufe::Path to the Ufe item whose display layer will be returned.
[out]statusreturn status
Returns
MObject display layer that the Ufe item is a member of
Status Codes:
  • MS::kSuccess operation successful
  • MS::kInvalidParameter pathString does not convert to a path to a valid Ufe::SceneItem
MObject getLayer ( const MDagPath dagPath,
MStatus status = nullptr 
) const

Get the display layer that a DAG path is a member of.

Parameters
[in]dagPatha DAG path whose display layer will be returned.
Returns
MObject display layer that the MDagPath is a member of
Status Codes:
  • MS::kSuccess operation successful
  • MS::kInvalidParameter MDagPath is not valid
MObjectArray getAncestorLayersInclusive ( const MString pathString,
MStatus status = nullptr 
) const

Get the display layer that a Ufe::SceneItem is a member of and the display layers that all the ancestors of the Ufe::SceneItem.

The first element in the returned array is the display layer closest to the SceneItem, either the layer of the SceneItem itself or the ancestor the fewest steps away from the SceneItem.

Parameters
[in]pathStringa string which converts to the Ufe::Path to the Ufe::SceneItem.
[out]statusreturn status
Returns
MObjectArray list of display layers that Ufe::SceneItem or an ancestor of Ufe::SceneItem is a member of.
Status Codes:
  • MS::kSuccess operation successful
  • MS::kInvalidParameter pathString does not convert to a path to a valid Ufe::SceneItem.
MObjectArray getAncestorLayersInclusive ( const MDagPath dagPath,
MStatus status = nullptr 
) const

Get the display layer that a DAG path is a member of and the display layers that all the ancestors of the DAG path.

The first element in the returned array is the display layer closest to the DAG object, either the layer of the DAG object itself or the ancestor the fewest steps away from the DAG object.

Parameters
[in]dagPatha DAG path.
Returns
MObjectArray list of display layers that MDagPath or an ancestor of MDagPath is a member of.
Status Codes:
  • MS::kSuccess operation successful
  • MS::kInvalidParameter MDagPath is not valid
MObjectArray getAllDisplayLayers ( ) const
Returns
MObjectArray list of display layers that are managed by the MFnDisplayLayerManager

The documentation for this class was generated from the following files: