Python API 2.0 Reference
OpenMaya.MDAGDrawOverrideInfo Class Reference
+ Inheritance diagram for OpenMaya.MDAGDrawOverrideInfo:

Public Member Functions

def __init__ ()
 

Static Public Member Functions

def __new__ ()
 

Static Public Attributes

int kDisplayTypeNormal = 0
 
int kDisplayTypeReference = 1
 
int kDisplayTypeTemplate = 2
 
int kLODBoundingBox = 1
 
int kLODFull = 0
 

Properties

 displayType = property(...)
 
 enableShading = property(...)
 
 enableTexturing = property(...)
 
 enableVisible = property(...)
 
 lod = property(...)
 
 overrideEnabled = property(...)
 
 playbackVisible = property(...)
 

Detailed Description

A data structure to store the per path draw override information.

Constructor & Destructor Documentation

def OpenMaya.MDAGDrawOverrideInfo.__init__ ( )
Initialize self.  See help(type(self)) for accurate signature.

Member Function Documentation

def OpenMaya.MDAGDrawOverrideInfo.__new__ ( )
static
Create and return a new object.  See help(type) for accurate signature.

Property Documentation

OpenMaya.MDAGDrawOverrideInfo.displayType = property(...)
static
 Display type (kDisplayTypeNormal, kDisplayTypeReference or kDisplayTypeTemplate)
OpenMaya.MDAGDrawOverrideInfo.enableShading = property(...)
static
 Whether allow to draw shaded item
OpenMaya.MDAGDrawOverrideInfo.enableTexturing = property(...)
static
 Whether allow to draw textured item
OpenMaya.MDAGDrawOverrideInfo.enableVisible = property(...)
static
 Whether the whole geometry is visible
OpenMaya.MDAGDrawOverrideInfo.lod = property(...)
static
 Level of detail (kLODFull or kLODBoundingBox)
OpenMaya.MDAGDrawOverrideInfo.overrideEnabled = property(...)
static
 Draw override enabled or not
OpenMaya.MDAGDrawOverrideInfo.playbackVisible = property(...)
static
 Whether the object is visible during playback