Python API 2.0 Reference
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Public Member Functions | |
def | __init__ () |
def | clearColor () |
def | clearColor2 () |
def | clearDepth () |
def | clearGradient () |
def | clearStencil () |
def | mask () |
def | overridesColors () |
def | setClearColor () |
def | setClearColor2 () |
def | setClearDepth () |
def | setClearGradient () |
def | setClearStencil () |
def | setMask () |
def | setOverridesColors () |
Public Member Functions inherited from OpenMayaRender.MRenderOperation | |
def | __init__ () |
def | enableSRGBWrite () |
def | name () |
def | operationType () |
def | targetOverrideList () |
def | viewportRectangleOverride () |
Static Public Member Functions | |
def | __new__ () |
Static Public Member Functions inherited from OpenMayaRender.MRenderOperation | |
def | __new__ () |
Static Public Attributes | |
int | kClearAll = -1 |
int | kClearColor = 1 |
int | kClearDepth = 2 |
int | kClearNone = 0 |
int | kClearStencil = 4 |
Static Public Attributes inherited from OpenMayaRender.MRenderOperation | |
int | kClear = 0 |
int | kHUDRender = 4 |
int | kPresentTarget = 5 |
int | kQuadRender = 2 |
int | kSceneRender = 1 |
int | kUserDefined = 3 |
Class which defines the operation of clearing render target channels. Method resolution order: - MClearOperation - MRenderOperation - builtins.object
def OpenMayaRender.MClearOperation.__init__ | ( | ) |
Initialize self. See help(type(self)) for accurate signature.
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static |
Create and return a new object. See help(type) for accurate signature.
def OpenMayaRender.MClearOperation.clearColor | ( | ) |
clearColor() -> [float, float, float, float] Query the first clear color values.
def OpenMayaRender.MClearOperation.clearColor2 | ( | ) |
clearColor2() -> [float, float, float, float] Query the second clear color values.
def OpenMayaRender.MClearOperation.clearDepth | ( | ) |
clearDepth() -> float Query the clear depth value.
def OpenMayaRender.MClearOperation.clearGradient | ( | ) |
clearGradient() -> bool Query if the clear should clear with a vertical color gradient.
def OpenMayaRender.MClearOperation.clearStencil | ( | ) |
clearStencil() -> int Query the stencil clear value.
def OpenMayaRender.MClearOperation.mask | ( | ) |
mask() -> int Query the clear mask.
def OpenMayaRender.MClearOperation.overridesColors | ( | ) |
overridesColors() -> bool Query whether clear colors are set by the override or come from Maya's preferences.
def OpenMayaRender.MClearOperation.setClearColor | ( | ) |
setClearColor([float, float, float, float]) -> self Set the first clear color values.
def OpenMayaRender.MClearOperation.setClearColor2 | ( | ) |
setClearColor2([float, float, float, float]) -> self Set the second clear color values.
def OpenMayaRender.MClearOperation.setClearDepth | ( | ) |
setClearDepth(float) -> self Set the clear depth value.
def OpenMayaRender.MClearOperation.setClearGradient | ( | ) |
setClearGradient(bool) -> self Set whether to clear with a vertical color gradient.
def OpenMayaRender.MClearOperation.setClearStencil | ( | ) |
setClearStencil(int) -> self Set the clear stencil value.
def OpenMayaRender.MClearOperation.setMask | ( | ) |
setMask(int) -> self Set the clear mask to define which channels to clear.
def OpenMayaRender.MClearOperation.setOverridesColors | ( | ) |
setOverridesColors(bool) -> self Set the enabled state to control whether the clear operation overrides Maya's color preferences.