Python API 2.0 Reference
OpenMayaRender.MPresentTarget Class Reference
+ Inheritance diagram for OpenMayaRender.MPresentTarget:

Public Member Functions

def __init__ ()
 
def presentDepth ()
 
def setPresentDepth ()
 
def setTargetBackBuffer ()
 
def targetBackBuffer ()
 
- Public Member Functions inherited from OpenMayaRender.MRenderOperation
def __init__ ()
 
def enableSRGBWrite ()
 
def name ()
 
def operationType ()
 
def targetOverrideList ()
 
def viewportRectangleOverride ()
 

Static Public Member Functions

def __new__ ()
 
- Static Public Member Functions inherited from OpenMayaRender.MRenderOperation
def __new__ ()
 

Static Public Attributes

int kCenterBuffer = 0
 
int kLeftBuffer = 1
 
int kRightBuffer = 2
 
- Static Public Attributes inherited from OpenMayaRender.MRenderOperation
int kClear = 0
 
int kHUDRender = 4
 
int kPresentTarget = 5
 
int kQuadRender = 2
 
int kSceneRender = 1
 
int kUserDefined = 3
 

Detailed Description

Class which defines the operation of presenting a target for final output.

Method resolution order:
-   MPresentTarget
-   MRenderOperation
-   builtins.object

Constructor & Destructor Documentation

def OpenMayaRender.MPresentTarget.__init__ ( )
Initialize self.  See help(type(self)) for accurate signature.

Member Function Documentation

def OpenMayaRender.MPresentTarget.__new__ ( )
static
Create and return a new object.  See help(type) for accurate signature.
def OpenMayaRender.MPresentTarget.presentDepth ( )
presentDepth() -> bool

Query whether the present operation will display depth values.
def OpenMayaRender.MPresentTarget.setPresentDepth ( )
setPresentDepth(bool) -> self

Set whether the operation will present depth values.
def OpenMayaRender.MPresentTarget.setTargetBackBuffer ( )
setTargetBackBuffer(int) -> self

Set the desired back-buffer to use on the output target.
see MPresentTarget.targetBackBuffer() description for the list of available back-buffers.
def OpenMayaRender.MPresentTarget.targetBackBuffer ( )
targetBackBuffer() -> int

Query the desired back-buffer to use on the output target.

  MPresentTarget.kCenterBuffer   Default or 'center' buffer
  MPresentTarget.kLeftBuffer     Left back-buffer
  MPresentTarget.kRightBuffer    Right back-buffer