Python API 2.0 Reference
OpenMayaRender.MRasterizerState Class Reference
+ Inheritance diagram for OpenMayaRender.MRasterizerState:

Public Member Functions

def __init__ ()
 
def desc ()
 
def resourceHandle ()
 

Static Public Member Functions

def __new__ ()
 

Static Public Attributes

int kCullBack = 3
 
int kCullFront = 2
 
int kCullNone = 1
 
int kFillSolid = 3
 
int kFillWireFrame = 2
 

Detailed Description

Container class for an acquired complete GPU rasterizer state.

Constructor & Destructor Documentation

def OpenMayaRender.MRasterizerState.__init__ ( )
Initialize self.  See help(type(self)) for accurate signature.

Member Function Documentation

def OpenMayaRender.MRasterizerState.__new__ ( )
static
Create and return a new object.  See help(type) for accurate signature.
def OpenMayaRender.MRasterizerState.desc ( )
desc() -> MRasterizerStateDesc

Get the rasterizer state descriptor that was used to create the state object.
def OpenMayaRender.MRasterizerState.resourceHandle ( )
resourceHandle() -> long

Returns a long containing a C++ 'void' pointer which points to the draw API dependent handle for a rasterizer state.
For OpenGL, such a handle does not exist and a NULL pointer will be returned.
For DirectX, a pointer to a Direct3D state will be returned.