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ufe
3.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
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Factory base class for Light interface. More...
#include <lightHandler.h>
Public Types | |
| typedef std::shared_ptr< LightHandler > | Ptr |
Public Member Functions | |
| LightHandler () | |
| Constructor. More... | |
| LightHandler (const LightHandler &)=default | |
| Default copy constructor. More... | |
| virtual | ~LightHandler () |
| Destructor. More... | |
| virtual Light::Ptr | light (const SceneItem::Ptr &item) const =0 |
Factory base class for Light interface.
This base class defines an interface for factory objects that runtimes can implement to create a Light interface object.
Definition at line 26 of file lightHandler.h.
| typedef std::shared_ptr<LightHandler> Ufe::LightHandler::Ptr |
Definition at line 29 of file lightHandler.h.
| Ufe::LightHandler::LightHandler | ( | ) |
Constructor.
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default |
Default copy constructor.
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virtual |
Destructor.
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pure virtual |