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ufe
3.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
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Base class for object add scene notifications. More...
#include <sceneNotification.h>


Public Member Functions | |
| ObjectAdd (const SceneItem::Ptr &item) | |
| Constructor. More... | |
| ObjectAdd (const ObjectAdd &)=default | |
| Default copy constructor. More... | |
| ~ObjectAdd () override | |
| Destructor. More... | |
| SceneItem::Ptr | item () const |
| Path | changedPath () const override |
Public Member Functions inherited from Ufe::SceneChanged | |
| SceneChanged () | |
| Constructor. More... | |
| SceneChanged (const SceneChanged &)=default | |
| Default copy constructor. More... | |
| ~SceneChanged () override | |
| Destructor. More... | |
Public Member Functions inherited from Ufe::Notification | |
| Notification () | |
| Constructor. More... | |
| Notification (const Notification &)=default | |
| Default copy constructor. More... | |
| virtual | ~Notification () |
| Destructor. More... | |
Private Attributes | |
| const SceneItem::Ptr | fItem |
Base class for object add scene notifications.
This class is the base class for object add scene notifications.
Definition at line 47 of file sceneNotification.h.
| Ufe::ObjectAdd::ObjectAdd | ( | const SceneItem::Ptr & | item | ) |
Constructor.
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default |
Default copy constructor.
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override |
Destructor.
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overridevirtual |
Reimplemented from Ufe::SceneChanged.
| SceneItem::Ptr Ufe::ObjectAdd::item | ( | ) | const |
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private |
Definition at line 66 of file sceneNotification.h.