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ufe
3.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
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This is the complete list of members for Ufe::SetValueUndoableCommand< VALUE_TYPE >, including all inherited members.
| BaseUndoableCommand(const Path &path) | Ufe::BaseUndoableCommand | |
| execute() | Ufe::UndoableCommand | virtual |
| path() const | Ufe::BaseUndoableCommand | inline |
| Ptr typedef | Ufe::SetValueUndoableCommand< VALUE_TYPE > | |
| redo()=0 | Ufe::UndoableCommand | pure virtual |
| sceneItem() const | Ufe::BaseUndoableCommand | inline |
| set(VALUE_TYPE v)=0 | Ufe::SetValueUndoableCommand< VALUE_TYPE > | pure virtual |
| setPath(const Path &path) | Ufe::BaseUndoableCommand | inline |
| SetValueUndoableCommand(const Path &path) | Ufe::SetValueUndoableCommand< VALUE_TYPE > | inline |
| undo()=0 | Ufe::UndoableCommand | pure virtual |
| UndoableCommand() | Ufe::UndoableCommand | protected |
| UndoableCommand(const UndoableCommand &)=delete | Ufe::UndoableCommand | protected |
| ValueType typedef | Ufe::SetValueUndoableCommand< VALUE_TYPE > | |
| ~BaseUndoableCommand() | Ufe::BaseUndoableCommand | virtual |
| ~SetValueUndoableCommand() | Ufe::SetValueUndoableCommand< VALUE_TYPE > | inlinevirtual |
| ~UndoableCommand() | Ufe::UndoableCommand | virtual |