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ufe
3.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
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#include "attributesHandler.h"#include "contextOpsHandler.h"#include "hierarchyHandler.h"#include "object3dHandler.h"#include "sceneItemOpsHandler.h"#include "sceneSegmentHandler.h"#include "transform3dHandler.h"#include "uiInfoHandler.h"#include "cameraHandler.h"#include "lightHandler.h"#include "pathMappingHandler.h"#include "rtid.h"#include <list>#include <string>
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Classes | |
| class | Ufe::RunTimeMgr |
| Singleton class to manage UFE runtimes. More... | |
| struct | Ufe::RunTimeMgr::Handlers |
Namespaces | |
| Ufe | |