|
3ds Max C++ API Reference
|
Classes | |
| class | AnimEnum |
| A callback class for Animatable::EnumAnimTree(). More... | |
| class | ClearAnimFlagEnumProc |
| An animatable enumerator for clearing flags. More... | |
Macros | |
| #define | SCOPE_DOCLOSED 1 |
| Enumerate "closed" animatables. More... | |
| #define | SCOPE_SUBANIM 2 |
| Enumerate sub-anims. More... | |
| #define | SCOPE_CHILDREN 4 |
| Enumerate node children. More... | |
| #define | SCOPE_OPEN (SCOPE_SUBANIM|SCOPE_CHILDREN) |
| Enumerate all open animatables. More... | |
| #define | SCOPE_ALL (SCOPE_OPEN|SCOPE_DOCLOSED) |
| do all animatables More... | |
| #define | ANIM_ENUM_PROCEED 1 |
| #define | ANIM_ENUM_STOP 2 |
| #define | ANIM_ENUM_ABORT 3 |
| #define | ANIM_ENUM_SKIP 4 |
| Do not include this anim in the hierarchy. More... | |
| #define | ANIM_ENUM_SKIP_NODE 5 |
| Do not include this node and its subAnims, but include its children. More... | |
| #define SCOPE_DOCLOSED 1 |
Enumerate "closed" animatables.
| #define SCOPE_SUBANIM 2 |
Enumerate sub-anims.
| #define SCOPE_CHILDREN 4 |
Enumerate node children.
| #define SCOPE_OPEN (SCOPE_SUBANIM|SCOPE_CHILDREN) |
Enumerate all open animatables.
| #define SCOPE_ALL (SCOPE_OPEN|SCOPE_DOCLOSED) |
do all animatables
| #define ANIM_ENUM_PROCEED 1 |
| #define ANIM_ENUM_STOP 2 |
| #define ANIM_ENUM_ABORT 3 |
| #define ANIM_ENUM_SKIP 4 |
Do not include this anim in the hierarchy.
| #define ANIM_ENUM_SKIP_NODE 5 |
Do not include this node and its subAnims, but include its children.