|
3ds Max C++ API Reference
|
#include <cstdarg>#include <cstdio>#include <tchar.h>#include <WTypes.h>#include "../BuildWarnings.h"#include "../dbgprint.h"#include "DebugHelpers.inline.h"Namespaces | |
| MaxSDK | |
| MaxSDK::Util | |
| MaxSDK::Util::DebugHelpers | |
Functions | |
| void | SetThreadName (DWORD dwThreadID, LPCSTR pcszThreadName) |
| Sets the name of the given thread. More... | |
| void | SetThreadName (LPCSTR pcszThreadName) |
| Sets the name of the current thread. More... | |
| void | SetThreadNameDebug (DWORD dwThreadID, LPCSTR pcszThreadName) |
| Sets the name of the given thread. More... | |
| void | SetThreadNameDebug (LPCSTR pcszThreadName) |
| Sets the name of the current thread, but only if building for debug. More... | |
| void | Trace (LPCMSTR lpctszMsg,...) |
| Send a string to the debugger's output window, but only in debug builds. More... | |
| void | Trace0 (LPCMSTR lpctszMsg) |
| Identical to Trace(), but without the variable argument list. More... | |