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3ds Max C++ API Reference
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#include "buildver.h"Macros | |
| #define | BEGIN_EDIT_CREATE (1<<0) |
| An object is displayed in the create command panel. More... | |
| #define | BEGIN_EDIT_MOTION (1<<1) |
| A Controller is being edited in the motion command panel. More... | |
| #define | BEGIN_EDIT_HIERARCHY (1<<2) |
| Same as BEGIN_EDIT_IK. More... | |
| #define | BEGIN_EDIT_IK (1<<2) |
| A Controller is being edited in the IK subtask of the hierarchy command panel. More... | |
| #define | BEGIN_EDIT_LINKINFO (1<<3) |
| A Controller is being edited in the Link Info subtask of the hierarchy command panel. More... | |
| #define | BEGIN_EDIT_SHAPE_NO_RENDPARAM (1<<5) |
| Used by LoftSpline. More... | |
| #define | END_EDIT_REMOVEUI (1<<0) |
| Flag passed to the EndEditParams virtual method. More... | |
| #define END_EDIT_REMOVEUI (1<<0) |
Flag passed to the EndEditParams virtual method.