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3ds Max C++ API Reference
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Classes | |
| class | HWIndex32Bit |
| This class is used to help with managing 32 bit hardware index buffer. More... | |
| class | HWIndex16Bit |
| This class is used to help with managing 16 bit hardware index buffer. More... | |
| class | HWIndexBuffer |
| This class is our hw index buffer representation. More... | |
Namespaces | |
| GFX_MESH | |
Enumerations | |
| enum | PrimitiveType { kLineList = 2 , kTriangleList = 3 } |
| These are our current supported primitive mesh types which we uses with the HWIndexBuffer class. More... | |