3ds Max C++ API Reference
|
#include "Maxapi.h"
#include "maxheap.h"
#include "ifnpub.h"
#include "iparamb2.h"
#include "XMLAnimTreeEntry.h"
Classes | |
class | LoadSaveRetargetData |
Class used to input retargeting info when creating a map file. More... | |
class | ILoadSaveAnimation |
The interface to the functionality for loading saving XML animation files. More... | |
class | ILoadSaveAnimation10 |
An extension to ILoadSaveAnimation that exposes additional functionality. More... | |
Macros | |
#define | ILOADSAVEANIMATION_INTERFACE Interface_ID(0x7e1b6067, 0x6f470508) |
Interface ID for the ILoadSaveAnimation Interface and also for the ILoadSaveAnimation10 Interface. More... | |
#define | GetILoadSaveAnimation() static_cast<ILoadSaveAnimation*>(GetCOREInterface(ILOADSAVEANIMATION_INTERFACE)) |
Helper method for getting the ILoadSaveAnimation10 interface. More... | |
#define | GetILoadSaveAnimation10() static_cast<ILoadSaveAnimation10*>(GetCOREInterface(ILOADSAVEANIMATION_INTERFACE)) |
Helper method for getting the ILoadSaveAnimation10 interface. More... | |
#define ILOADSAVEANIMATION_INTERFACE Interface_ID(0x7e1b6067, 0x6f470508) |
Interface ID for the ILoadSaveAnimation Interface and also for the ILoadSaveAnimation10 Interface.
#define GetILoadSaveAnimation | ( | ) | static_cast<ILoadSaveAnimation*>(GetCOREInterface(ILOADSAVEANIMATION_INTERFACE)) |
Helper method for getting the ILoadSaveAnimation10 interface.
#define GetILoadSaveAnimation10 | ( | ) | static_cast<ILoadSaveAnimation10*>(GetCOREInterface(ILOADSAVEANIMATION_INTERFACE)) |
Helper method for getting the ILoadSaveAnimation10 interface.