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3ds Max C++ API Reference
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#include "Maxapi.h"#include "maxheap.h"#include "ifnpub.h"#include "iparamb2.h"#include "XMLAnimTreeEntry.h"Classes | |
| class | LoadSaveRetargetData |
| Class used to input retargeting info when creating a map file. More... | |
| class | ILoadSaveAnimation |
| The interface to the functionality for loading saving XML animation files. More... | |
| class | ILoadSaveAnimation10 |
| An extension to ILoadSaveAnimation that exposes additional functionality. More... | |
Macros | |
| #define | ILOADSAVEANIMATION_INTERFACE Interface_ID(0x7e1b6067, 0x6f470508) |
| Interface ID for the ILoadSaveAnimation Interface and also for the ILoadSaveAnimation10 Interface. More... | |
| #define | GetILoadSaveAnimation() static_cast<ILoadSaveAnimation*>(GetCOREInterface(ILOADSAVEANIMATION_INTERFACE)) |
| Helper method for getting the ILoadSaveAnimation10 interface. More... | |
| #define | GetILoadSaveAnimation10() static_cast<ILoadSaveAnimation10*>(GetCOREInterface(ILOADSAVEANIMATION_INTERFACE)) |
| Helper method for getting the ILoadSaveAnimation10 interface. More... | |
| #define ILOADSAVEANIMATION_INTERFACE Interface_ID(0x7e1b6067, 0x6f470508) |
Interface ID for the ILoadSaveAnimation Interface and also for the ILoadSaveAnimation10 Interface.
| #define GetILoadSaveAnimation | ( | ) | static_cast<ILoadSaveAnimation*>(GetCOREInterface(ILOADSAVEANIMATION_INTERFACE)) |
Helper method for getting the ILoadSaveAnimation10 interface.
| #define GetILoadSaveAnimation10 | ( | ) | static_cast<ILoadSaveAnimation10*>(GetCOREInterface(ILOADSAVEANIMATION_INTERFACE)) |
Helper method for getting the ILoadSaveAnimation10 interface.